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- Jan 2, 2013
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Not sure if I'm missing something obvious here or not but when from the item menu NOT in battle, using an item uses whoever has the highest PHA stat or leader.
I'm using Hime's Custom Use Conditions script which allows me to have requirements to use an item which in this case is a state but here is the problem as whoever is in front of the party will only ever use the item on the rest of the party and the item's condition isn't used for anybody but the first actor.
If actor 1 uses the item on themselves it locks out the entire party from using this item but if the item is used on anybody but the first it can be used until there is no more of the item left.
I guess like the target of the item would use the item on themselves instead of whoever had the highest PHA.
This would let me give a buff, make the party member wait X amount of battles for it to wear off and then they can use the item again.
Edit:
Ah, sorry about posting in the wrong place.
Hime script
http://himeworks.com/2013/11/custom-use-conditions/
I'm using Hime's Custom Use Conditions script which allows me to have requirements to use an item which in this case is a state but here is the problem as whoever is in front of the party will only ever use the item on the rest of the party and the item's condition isn't used for anybody but the first actor.
If actor 1 uses the item on themselves it locks out the entire party from using this item but if the item is used on anybody but the first it can be used until there is no more of the item left.
I guess like the target of the item would use the item on themselves instead of whoever had the highest PHA.
This would let me give a buff, make the party member wait X amount of battles for it to wear off and then they can use the item again.
Edit:
Ah, sorry about posting in the wrong place.
Hime script
http://himeworks.com/2013/11/custom-use-conditions/
Last edited:

