- Joined
- Nov 2, 2012
- Messages
- 1,285
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- 604
- First Language
- Spanish
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- RMMV
So here is the deal: when my game starts, the player is given a few basic healing items; a cutscene ocurrs and then a battle(the items are still on the inventory during the battle) then another cutscene ocurrs and the game proper starts. And somehow potions (item 1) are missing from the inventory without a command for them to dissapear. It's very strange. I would show you pictures of the event, but since my rpg maker is in spanish, it'll be kind of pointless, so I'll send you the game project: http://s000.tinyupload.com/index.php?file_id=58579495332380042622
Keep in mind I was using ds tiles and quickly replaced them with the default ones to be able to share the file so it looks like a mess.Also, the battle is slightly unbalanced. Use the hero's "win" skill to skip it.
BTW, It's not a script problem, I've already checked.
The item is in the inventory
And then, it isn't.
Keep in mind I was using ds tiles and quickly replaced them with the default ones to be able to share the file so it looks like a mess.Also, the battle is slightly unbalanced. Use the hero's "win" skill to skip it.
BTW, It's not a script problem, I've already checked.
The item is in the inventory
And then, it isn't.
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