RPG Maker Forums

I'm slowly, ever so slowly working on a game that, while perhaps not exactly a "survival game" but borrows elements and themes. Namely, you will start with a small amount of items (a backpack with perhaps things like, a knife, a water bottle, a bit of rope, some non-perishable food, etc), and you will need to use those and other items you collect to solve puzzles and escape situations.

That being said, it got me to wondering what might be some good items to have or collect over time in a RM "survival" style game. (Yes, I realize I am using the definition of a survival game a bit loosely here.) And while yes, I will likely pull ideas for my own game from this topic, this topic is for general discussion as to what might work in such a game in general.

Mine is a modern-day game, so my list so far reflects that, but feel free to add items from other time periods, or perhaps even magical settings as well.

Beverages:
- bottled water
- sports drink (maybe the powder mix)

Food:
- beef jerky
- trail mix
- granola bars

Tools:
- pocket knife
- multi-use tool
- rope
- axe

Other:
- flashlight
- batteries
- matches
- candles
- tent
- cell phone
- charger

Latest Threads

Latest Posts

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,469
Members
137,821
Latest member
Capterson
Top