- Joined
- May 16, 2022
- Messages
- 133
- Reaction score
- 54
- First Language
- English
- Primarily Uses
- RMXP
OK, so I haven't been here long and I've just started looking at making my first real attempt at a game, which will probable be released for free somewhere to see if anybody actually plays it and what they think, possible giving hints on what to do if I want to try to make a better game that could possibly be sold.
On this forum it seems like most people are aiming to make a commercially viable game that can be sold somewhere like Steam for a profit. And that is a perfectly fine goal.
But, I'm finding it difficult to judge where the RPG maker community sits (as a whole, not just this site) on what constitutes a 'game' i.e. what level of production/sophistication is seen as 'normal' by people making (or playing) RPG Maker games.
Are there communities of people out there (again not talking about this site, just in general) who make and play simple games made on RPG Maker? Or do people more see it purely as a tool to make a commercial game with, where there is no need to tell the customer buying the game that it is made by RPG maker.
Basically, is there a fan-base of people (out there in Internet land) making and playing RPG Maker games that just use the stock built in graphics and sound etc, for fun? It's one of the better aspects of communities like PICO-8 where people are making games and releasing them on 'splore' for each other to play and build on. Even utilities like Game-Guru have this to a certain extent. Coming into this from scratch I sort of assumed there would be a community and a place where people were releasing simple default asset games for others to play (again not specifically talking about this site, also I'm not saying I'm part of these communities, just that they exist).
But so far I don't get that impression at all for RPG Maker. It's more like people beavering away on UNITY trying to produce that killer indie game. Not that I'm saying that is bad, I just assumed there would be an opposite end as well, with people making relatively small and simple things for fun that other RPG Maker fans would play and feed back on. I don't see that happening anywhere (i.e. different sites and groups) I visit RPG maker wise. (Again not specifically talking about this site)
So I've edited this a bit (by adding the stuff in the brackets)
Some people appear to have picked me up very wrong in this post, for some reason and missed what I was actually asking. In fact I'm not really sure what they think I was saying.
Is this post that muddled, if so my bad not theirs!
Maybe I just assumed that people making games and using this site would have a wider knowledge of any RPG Maker 'scene' that may or may not be out there.
I think some people may have taken this post as something it wasn't intended to be!
Prompting some defensive comments. I apologise if that is the case as that wasn't my intention!
On this forum it seems like most people are aiming to make a commercially viable game that can be sold somewhere like Steam for a profit. And that is a perfectly fine goal.
But, I'm finding it difficult to judge where the RPG maker community sits (as a whole, not just this site) on what constitutes a 'game' i.e. what level of production/sophistication is seen as 'normal' by people making (or playing) RPG Maker games.
Are there communities of people out there (again not talking about this site, just in general) who make and play simple games made on RPG Maker? Or do people more see it purely as a tool to make a commercial game with, where there is no need to tell the customer buying the game that it is made by RPG maker.
Basically, is there a fan-base of people (out there in Internet land) making and playing RPG Maker games that just use the stock built in graphics and sound etc, for fun? It's one of the better aspects of communities like PICO-8 where people are making games and releasing them on 'splore' for each other to play and build on. Even utilities like Game-Guru have this to a certain extent. Coming into this from scratch I sort of assumed there would be a community and a place where people were releasing simple default asset games for others to play (again not specifically talking about this site, also I'm not saying I'm part of these communities, just that they exist).
But so far I don't get that impression at all for RPG Maker. It's more like people beavering away on UNITY trying to produce that killer indie game. Not that I'm saying that is bad, I just assumed there would be an opposite end as well, with people making relatively small and simple things for fun that other RPG Maker fans would play and feed back on. I don't see that happening anywhere (i.e. different sites and groups) I visit RPG maker wise. (Again not specifically talking about this site)
So I've edited this a bit (by adding the stuff in the brackets)
Some people appear to have picked me up very wrong in this post, for some reason and missed what I was actually asking. In fact I'm not really sure what they think I was saying.
Is this post that muddled, if so my bad not theirs!
Maybe I just assumed that people making games and using this site would have a wider knowledge of any RPG Maker 'scene' that may or may not be out there.
I think some people may have taken this post as something it wasn't intended to be!
Prompting some defensive comments. I apologise if that is the case as that wasn't my intention!
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