While on the subject of progress updates, my own project is coming along well. I have added a few more things to my road map plan:
EDIT: At least one unintentional typo. I was mid-shift when I saved my draft and the wrong word was popped in. (And yes, I [expletive] hate it when autocorrect blows it on me.)
- Universal app build. I am now officially testing a port to Windows 10 universal application development services (targeting all releases from creator's update one and possibly extending to Xbox by consequence)
- Scenario extensions. I have already updated the opening scenes to include a full explanation of the game (first with NPC hints and then in actual practice). Also I played with my dimension infusion hook a bit which led to another scenario being written (starting with an E. T. level of response as a part of the verification process). And admittedly, getting the bioguard layer to be accurate was actually the most intensive part of this process from a standpoint of pixel art, even with the generator parts. But aside from the undies that I edited out to achieve the lab research aesthetic of the deal I practically nailed it up the core.
- Stretch goal planning. This is a big if for now, but I have planned my latest plot arc while referencing classic retro game material as a development assist, which in turn may lend itself to a Switch stretch. (Crossover material not necessarily included.) Also, it happens at least twice over in two separate points and two separate places.
- Steam added to my service targets. I'm still gonna need some verification on draft three of my game description though. Right now it's a start after having extended my description info with plot information, but I still need ideas and verification for my extended gameplay descriptions that have been requested (current copy available by request so if anyone has editing expertise for this start convo with me and I'll fill you in).
- Asset plox galore. Thanks to the last hours of the winter sale I have now unlocked the entire RPG Maker collection so making determinations on what enemy and boss types I'll reference (among other such things) is anticipated to be a far easier prospect going forward.
EDIT: At least one unintentional typo. I was mid-shift when I saved my draft and the wrong word was popped in. (And yes, I [expletive] hate it when autocorrect blows it on me.)
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