1.29 Update: So as expected I barely had time to log onto the website even yesterday, much less work on my game. Today though I did manage to implement the plot events for the mountain passage that the party has to fight their way through. Spend a few hours balancing a boss battle so that it was winnable, as it seems the combo of skills I initially gave the bosses made them 1 - 2 -3 punch the party into a KO if the RNG picked the right combo, so I had to remove a few and give them better patterns to avoid that combo ever happening. I think I still got some balancing ahead of me on that battle.
Also implemented the start of the Dwarfen capital. Currently have the initial entrance and the merchant square implemented, but have not implemented the tower and caves where everyone lives.
Just need to write the dialogue for the end of Chapter 4 scene and make the maps for the tower and cave system and Chapter 4 is done! Then it will be time to polish it up, add side events, and decide on tilesets for Chapter 5.
Also, Chapter 5 will require me to map a town where I show the houses, so will probably be spending some time on the Map Screenshots page once I have a rough draft, as this town will be more Western European Style.
Also realized that now that mid level skills/spells are entering the game those are going to need to be balanced more. Fire Ball was a one shot KO no matter who used it, enemy used it you were KO'd unless I really nerfed their MAT. Looks like I have some work ahead of me on that one.
Also implemented the start of the Dwarfen capital. Currently have the initial entrance and the merchant square implemented, but have not implemented the tower and caves where everyone lives.
Just need to write the dialogue for the end of Chapter 4 scene and make the maps for the tower and cave system and Chapter 4 is done! Then it will be time to polish it up, add side events, and decide on tilesets for Chapter 5.
Also, Chapter 5 will require me to map a town where I show the houses, so will probably be spending some time on the Map Screenshots page once I have a rough draft, as this town will be more Western European Style.
Also realized that now that mid level skills/spells are entering the game those are going to need to be balanced more. Fire Ball was a one shot KO no matter who used it, enemy used it you were KO'd unless I really nerfed their MAT. Looks like I have some work ahead of me on that one.
Last edited by a moderator:


