I don't post for 2 days, and already I'm a page behind. Well, here goes. If I miss anyone, sorry.
@Hudell I love your fence and gate events. For your chicken coop - do I take it that your character has already taken all the eggs? Not one in sight.
@Doktor_Q I think it's important to get feedback as soon as you can (this is something I'm missing myself at the moment). It would be really good, imo, to go for a proof of concept demo, even if it is very rough around the edges.
@Sharm All you can do is all you can do. Perhaps it might help to try a trick that works for me. I've usually got at least 2 major tasks on at any one time. I switch between them (if I can) each day so that I don't get burned out on one of them. I don't start a third until one of the two is complete.
@M.I.A. I admire people who can do their whole data base before they start. Although I begin with some of it done, mine only gets filled up as I go along - partly because I find data base work tedious (usually), but also because I know that I shall be adapting gear and skills as I go along, based on how things actually work in play testing. I simply cannot sit down and envisage everything before beginning the actual making of the game itself.
@Engr. Adiktuzmiko Have you tried Shaz's Dynamic Features script? I swear by it for changing not just params, but also exparms and sp-params on the fly. It might help support what you're trying to do with your skills.
@Schlangan Sadly someone else has already made the joke about your nameless friend that I was going to. I like the sound of digging down through the tiles very much. I too have a test room for skills and levels and a test map for tiles, animated events etc. I'd hate for anyone to look over my shoulder at it - chaotic looking would be a generous description. I shall file away that idea about using the weakest member as the level.
@bgillisp super-awesome gear late game? Love it. Interesting that you need a business license to sell a book in the US. That's not the case in the UK.
@Vox Novus Back to business indeed, by the sound of it. I love the casual way you throw out the phrase "some manner of water". I find doing those a killer.
@hiddenone I really like what you're doing with those shields.
@mlogan Probably better to go for those small goals and get them than make big plans which fall apart. That's so de-motivating.
@Zeriab Nope, the next problem was not quicker to solve, in fact it is still unsolved. I like the sound of your stretch goals.
My update:
I have had an extremely frustrating day. For reasons utterly beyond my comprehension, I cannot make enemies resistant to Stun. State Resist does not work, nor does State Rate. So to round the day off, I changed my forum name and avatar instead of wrapping up this particular enemy. I shall continue the battle tomorrow.