- Aug 20, 2016
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Thanks for that! The lag is a bit high on my computer with that effect, but reducing the maxParticles to 500 still gives a really nice effect.
I'm calling the rain and snow effects on the 'weather' layer so that the particle effect will cover the whole map, but it seems to stop after a certain width? Not sure why.
Is the plugin designed to conform to the default RPG Maker width and height by default? I'm using Yanfly's core to go up to 1280 x 720. Is there a place where I can configure this, or change it in the script?
If you haven't already, make sure when you call the particleOn command that the 3rd argument is set to -2 so that it follows the camera. For example: particleOn 1 Rain -2
Then you would just change the spawn rectangle's width, height, x and y parameters in your rain and snow .json data files to make the particle area larger. You may also have to increase the max particle count to compensate for the larger area. Hope this helps.