I feel like this probably hasn't been asked before, but I can't check 26 pages of content to make sure... I'm trying to find a script method to have a battler call it's own guard motion. I found a performCollapse, and performFlinch, but no peformGuard. I want the battler to make it's guard motion for a bit and then change back, but can't seem to find a way to call a specific animation from the battler spritesheet. Any ideas? Thanks in advance.