Jay's Dual Tech system

Discussion in 'JS Plugin Releases (RMMV)' started by HeroicJay, Oct 27, 2015.

  1. HeroicJay

    HeroicJay Veteran Veteran

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    Ah, that's what I'm testing with. Sorry, I could replicate your problem by deliberately passing a "null" (read: nonexistent) skill into drawNonDualSkillCost, confirming my original hunch about what's happening... but I have no clue as to why it's getting a bad skill from where I'm sitting.

    Is this the only dualtech your actor has learned? And are you sure every other skill they have learned is valid? (Like, and I'm just making a suggestion here, you didn't teach the actor skill #189 and then reduced the skill list to 170 or something like that?) EDIT: No, if it's going to DrawComponentSkillCost, that last one doesn't seem likely.
     
  2. Vapor0907

    Vapor0907 Villager Member

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    Yeah both the skills necessary are valid skills. And this is the only deultech the actor’s learned.
     
  3. HeroicJay

    HeroicJay Veteran Veteran

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    I'm continuing this in a private conversation. I only have one idea what might have caused it at this point - and it's a long shot.
     
  4. Vapor0907

    Vapor0907 Villager Member

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    Worked like a charm!

    Thank you so much, and I’m sorry for taking up so much of your time.
     

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