- Joined
- Mar 29, 2014
- Messages
- 96
- Reaction score
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Wow, it's great to see you had those impressions of the game. Thank you for the notes about the intro, mapping and everything, I'll definitely keep them in mind.Next review:
Trials and Tribulations - 3.6/5
I really enjoyed this game, even though this sort of game is not my normal cup of tea. The story is simple enough, you must retrieve the water of life from the cave of trials to help save your wife who has fallen ill/cursed.
Firstly, I did enjoy the graphics used. I liked the face-sets and busts. I found the mapping inside of the temple areas to be really well done considering it is all RTP, but I did not like the mapping of places like the forest which did not seem very forest-like. For the most part, visually everything was well-done save some of the mapping. The music was very well-chosen and I think this is one of the biggest parts that I enjoyed. Game-play wise, I enjoyed the various different puzzles encountered, something that is lacking in most of these IGMC entries. The puzzles are a bit on the easy side, but considering the game needs to be only roughly an hour, I think their difficulty level is well-chosen.
The overall vibe I get from the story itself reminds me of the movie Never Ending Story - it's fantastical filled with a myriad of interesting, strange characters. I felt that the beginning went on for too long with a lot of text, which falls into the realm of telling and not showing. But once past the beginning and you get to actually start playing, the game picks up. One thing I did not like was the fact that I was punished for exploring, wherever there was something interesting to see/interact with, it ended up being a trap that took away some of my HP. I found that there were too few healing items, but luckily there was not a ton of combat so I suppose it's not a huge deal. Combat is pretty basic - you get a regular attack, a heavy attack, and parry. What frustrated me was the seemingly random nature of parry, it did not seem to work very often for me, but luckily alternating heavy strike with regular attack did the job for the three or four encounters I ran into.
Conclusion: I found this game to be fun and endearing with a great choice of music. I would really love to see a full game by this developer some day when not constrained by a 30 day time limit and a 1-hour play time.
The fact that the story reminded you of Never Ending Story is awesome, I loved the movie back then
I am planning on making a sequel, now with less of a rush.

