Jet's Mouse System vs. Full Input Keyboard

supedaglup

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First of all, hello! :)

I am using Vlue's Advanced Game Time system, but SHIFT toggles the clock, but I want Shift to be the run button, so I used the Full Input Keyboard script so that I could change the Run button to LCONTROL and also so that I can use WASD instead of the arrow keys, however the Full Input Keyboard script conflicted with Jet's Mouse System script, as the mouse no longer functions properly (I tried shifting the positioning of the scripts in the script editor). As a workaround, I used this script:

module Input #-------------------------------------------------------------------------- # alias method: self.dir4 #-------------------------------------------------------------------------- class <<self; alias helladen_dir4 dir4; end def self.dir4 return 2 if Input.press?:)Y) return 4 if Input.press?:)X) return 6 if Input.press?:)Z) return 8 if Input.press?:)R) helladen_dir4 endendUnfortunately, this script does not allow WASD in battle, unlike the Full Input Keyboard script. How could I fix this?
 
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