- Joined
- Jul 15, 2013
- Messages
- 4
- Reaction score
- 3
- First Language
- English
- Primarily Uses
Ace Infamy System V1.00
Jaxx L. Timing
IntroductionJaxx L. Timing
This script enables you to use an infamy system in your projects. You can set an initial infamy value as well as add or subtract from a character's infamy through script calls. Most aspects of the system are customizable.
Screenshots
-Set initial values in actor's note box
-Increase or decrease value through script call
-Change bar colors
-Change all text colors
-Turn on/off all custom icons
-Increase or decrease value through script call
-Change bar colors
-Change all text colors
-Turn on/off all custom icons
To plug and play this script, download http://postimg.org/image/obdosejb7/ and insert it into your game's Graphics/System folder. Open your resource manager and import the new icons. Finally, place this script below materials and above main and you are good to go.
To add or subtract from a characters alignment points use a script call.
to add points:
$game_actors[actor_id].infamy += numberto remove points:
$game_actors[actor_id].infamy -= numberTo set an actor's initial infamy enter...
<Initial_Infamy: number>...into the actor's note box, otherwise, all actors begin with 0 infamy.
Script
Author's Notes
Any and all critique, questions or ideas are encouraged. I'm still quite new to coding so, anyone who has some experience, I would appreciate it if you could take some time and tell me about my mistakes.
On the subject of future versions, I'm open to suggestion.

