Jory4001

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[IMG]http://www.smugmug.com/photos/i-Xqtngwn/0/O/i-Xqtngwn.png[/IMG]  #Jory4001's Resources.

1.) I will be posting all my custom graphics here for all to use in any Non-Commercial game.

2.) The resources I create will all be for RPG Maker VX Ace, feel free to edit them for use in other rpg maker versions.

3.) Please give credit where due, and do not re-upload or post these graphics elsewhere.

Battlers:

Most Battlers will be uploaded at the largest possible size for the battle screen to allow for use as bosses or "Giant" versions,

You can use any photo editing software to shrink them to your desired size.

[IMG]http://www.smugmug.com/photos/i-Kncq4Vj/1/O/i-Kncq4Vj.png[/IMG][IMG]http://www.smugmug.com/photos/i-g5ZfqPZ/1/O/i-g5ZfqPZ.png[/IMG]

[IMG]http://www.smugmug.com/photos/i-jpZ6qB6/0/O/i-jpZ6qB6.png[/IMG]

[IMG]http://www.smugmug.com/photos/i-G85rh8g/0/O/i-G85rh8g.png[/IMG]

[IMG]http://www.smugmug.com/photos/i-Pt9jFrs/1/O/i-Pt9jFrs.png[/IMG]

[IMG]http://www.smugmug.com/photos/i-M4tNBpH/0/O/i-M4tNBpH.png[/IMG][IMG]http://www.smugmug.com/photos/i-pc5HH4M/0/O/i-pc5HH4M.png[/IMG]

Battle Backs:

All Battle Backs will be 640*416 resolution for use with Yanfly's Widescreen script, they will still work for the default resolution of 544*416

[IMG]http://www.smugmug.com/photos/i-NgB798s/0/O/i-NgB798s.png[/IMG]

[IMG]http://www.smugmug.com/photos/i-hwrqwfP/0/O/i-hwrqwfP.png[/IMG]
Icon Sets:

Daggers, 1-Hand Swords, 2-Hand Swords

(Based off of real world weapons, Had to exagerate some with the 2-Handers though)

[IMG]http://oi58.tinypic.com/351g39d.jpg[/IMG]

1 & 2 Handed Axes

[IMG]http://oi58.tinypic.com/30vn234.jpg[/IMG]

More to come soon!

Future updates:

More Icon Sets!

Hammers! Maces! Polearms!  OH MY! (Plus many many more, I am making a full 831 Icon set for my Age of Adventure Dungeon Crawler)
 
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I've got good news and bad news. The good news is, there aren't any bad news to report. The bad news is, there aren't any good news to report.

Or as others say, yesterday was uneventful.


I am curious that can you "understand/get the point" about what does this place do generally?
(ARPG game)
If anyone knows any C# programmers, please send them my way.
Chilling at night in a tavern.
ChillingAtTavern.png

After 'multiple breakdowns', it's finally over. 10/10 will do this again.
Ever notice that villains can reform and become better people, but heroes can only ever die... or live long enough to see themselves become villains?

Isn't that interesting?

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