Journey On - Exploration Focused JRPG *Available on Steam*

bmg

Game Creator
Member
Joined
Jul 11, 2020
Messages
28
Reaction score
17
First Language
English/Chinese
Primarily Uses
RMMV
Working on Steam achievement icons:

Icon All.png
 

bmg

Game Creator
Member
Joined
Jul 11, 2020
Messages
28
Reaction score
17
First Language
English/Chinese
Primarily Uses
RMMV
Discount.png

"Journey On" is now available on Steam!


There is a 10% launch discount until October 13, 2021. If you enjoy a light-hearted adventure with a focus on exploration and challenging combat, don't hesitate to pick up a copy while it's cheap!
 

ShadowDragon

Realist
Veteran
Joined
Oct 8, 2018
Messages
4,674
Reaction score
1,796
First Language
Dutch
Primarily Uses
RMMV
while I beat the game, I try the light side, but I would recommend to try
this game if you love adventure and sister's story that has evil inside her.

it's really nice balanced, but I wonder how many people are able to beat
the light side of this nice story.

as a hardcore gamer, they definitly should try this game at least once :)
 
  • Like
Reactions: bmg

vayne85

Warper
Member
Joined
Oct 13, 2021
Messages
1
Reaction score
0
First Language
english
Primarily Uses
RMVX
this game is stupid.
first attack always miss on ghost and flying enemies
second attack sword enemy always get counterattack
third how can i obtain holy sword without shirley?
 

bmg

Game Creator
Member
Joined
Jul 11, 2020
Messages
28
Reaction score
17
First Language
English/Chinese
Primarily Uses
RMMV
this game is stupid.
first attack always miss on ghost and flying enemies
second attack sword enemy always get counterattack
third how can i obtain holy sword without shirley?

1) You'll have to use magic/summon on ghosts and switch to a bow on flying enemies. Since ghosts have no physical bodies, it makes more logical sense that physical attack won't hit. That's why it's designed that way. Same goes for flying enemies. It makes more sense to use a bow against flying enemies too.

Magic/summon also works well against flying enemies.

Due to limited attack options on those enemies, the ghosts and flying enemies have less HP to balance it out.

There are books on the bookshelves and the skill "analyze" that tells you which attack works on those enemies.

2) Against the sword enemy you have to use magic. Same goes for any enemies with counter attacks.

3) About the holy sword, it's supposed to be a plot twist so spoiler here:
You can't obtain the holy sword without Shirley. It's supposed to be a moral choice here. If you want the holy sword, you will need to sacrifice your sister for it. If you want to save your sister you'll have to face the final boss without the holy sword.

The final boss can be beaten without the holy sword if the sisters work together. If your corruption level is at the highest, Shirley will be gone when you engage the final boss. Keep defending and staying alive for several turns to get her back. You may need to use a few recovery items to stay alive for that long. Then you can face the final boss together.

Note that you can't get her back if you choose to sacrifice her for the holy sword. This only works if you don't have the holy sword.

If your corruption level is lower, you can face the final boss together without using defend. Use the magic attack on it several times to break it's shield. Then you can attack the final boss normally until the shield is up again.

Depending on what you do here you'll get different endings.

Hope that helps and good luck!
 
Last edited:

bmg

Game Creator
Member
Joined
Jul 11, 2020
Messages
28
Reaction score
17
First Language
English/Chinese
Primarily Uses
RMMV
Thanks to the player's feedback, we recently fixed many bugs and adjusted battle balance:

Bug fixed in v1.0.4 and v1.0.5:
1) Examine indicator display incorrectly in Selena's Home.
2) Going through the Abyss Teleporters won't increase Shirley's stats correctly.
3) Map name display incorrectly in Darkness Sanctuary.

Battle balance adjustments:
1) Enemy skill "Shield of the Darkness" has been nerfed.
2) The "flying" property of Magic Sword and Magic Book has been removed.
3) An icon has been added above flying enemies to avoid the confusion.
4) The HP of Ancient Spirit, Magic Sword and Magic Book has been changed.

Hopefully this addressed the issues with flying enemies mechanic and Magic Sword & Book having limited options to kill them.

Anymore feedbacks are welcomed! :)
 

Latest Threads

Latest Posts

Latest Profile Posts

Just lost about half a day's worth of work because rpg maker crashed during playtesting and corrupted my file :kaolivid:
Boku.gif
advanced_puzzling.PNG
Having a lot of fun making different poses for my character sets! Open to suggestions/critique!

CSKttqh.png

AABS laser beams features:
1,Shoot penetrating laser beams for player's normal attack
2,Beam's width/damage/comsumes/loot can be controlled by events/variables with great flexibility
3,Beam can rebound to walls or certain regionID
4,Can play SE when shooting beams
5,Beam's images can be solid images or animated ones.
Surprising nobody, it turns out "next Friday" for the next Jump into Javascript has become "possibly Sunday if you're lucky" XD

Forum statistics

Threads
117,017
Messages
1,103,870
Members
152,917
Latest member
Adversary
Top