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- Jun 30, 2013
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I'm (very) new to Javascript, but trying to learn (...with programming, I tend to take a Dark Souls approach to learning, until I'm sick of seeing code...).
The game I'm developing only has a single character, so I have a few things to ask.
1: How could I remove the confirming selection when opening equipment, status, etc. Normally, you select equip, or status, or skills, or the like, and then select which party member you want to look at. Since my protagonist is alone, that party member selection is actually a minor annoyance, and makes it feel like something isn't quite right.
2: How do I add a bust image to the in game menu? I want to have some stats on the character show up when you open the menu, but also a bust image of her. I know this shouldn't be a difficult proposition, but I can't figure out how to do it for the life of me. If somebody can suggest how to make it CHANGE based on armor/clothing selection it would help too, though I know that for that I'll just have to pin down the syntax for an If/Elseif/Else tree.
3: How can I display Variables, or a bar based on a variable, in the menu? For instance, I want to use different currencies, and am extending the currency window to include 3 additional kinds aside Gold Coin (because my elves turn up their noses at silly human gold, and goblins... yeah...). I'm also PLANNING on using more than one kind of energy to fuel magic (which will not always regenerate with resting. Yes, I know, I'm planning over the top for what I know how to do so far; that's why I'm asking for help. XD ).
...while I'm at it: would any code that checked and changed the bust image also be able to change the character sprite?
At least I've managed to figure out how to manipulate sizes and positions already!
The game I'm developing only has a single character, so I have a few things to ask.
1: How could I remove the confirming selection when opening equipment, status, etc. Normally, you select equip, or status, or skills, or the like, and then select which party member you want to look at. Since my protagonist is alone, that party member selection is actually a minor annoyance, and makes it feel like something isn't quite right.
2: How do I add a bust image to the in game menu? I want to have some stats on the character show up when you open the menu, but also a bust image of her. I know this shouldn't be a difficult proposition, but I can't figure out how to do it for the life of me. If somebody can suggest how to make it CHANGE based on armor/clothing selection it would help too, though I know that for that I'll just have to pin down the syntax for an If/Elseif/Else tree.
3: How can I display Variables, or a bar based on a variable, in the menu? For instance, I want to use different currencies, and am extending the currency window to include 3 additional kinds aside Gold Coin (because my elves turn up their noses at silly human gold, and goblins... yeah...). I'm also PLANNING on using more than one kind of energy to fuel magic (which will not always regenerate with resting. Yes, I know, I'm planning over the top for what I know how to do so far; that's why I'm asking for help. XD ).
...while I'm at it: would any code that checked and changed the bust image also be able to change the character sprite?
At least I've managed to figure out how to manipulate sizes and positions already!

