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- Jan 2, 2014
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All right, guys.
What I'm trying to do is make a 'Jump' skill, like the one from the Final Fantasy series.
I've got it *almost* right, due to other threads, but I have one problem.
How do I make the skill common event wait turns while the battle is still going on?
(If you're confused, let me explain: Let's say character X wants to use jump. So he uses it, and flies up in the air.
However, if I press wait, it freezes the battle. If I don't do wait, it attacks instantly. So how to I make it wait
without freezing the battle?)
Sorry if I worded this wrong. I really need some help!
What I'm trying to do is make a 'Jump' skill, like the one from the Final Fantasy series.
I've got it *almost* right, due to other threads, but I have one problem.
How do I make the skill common event wait turns while the battle is still going on?
(If you're confused, let me explain: Let's say character X wants to use jump. So he uses it, and flies up in the air.
However, if I press wait, it freezes the battle. If I don't do wait, it attacks instantly. So how to I make it wait
without freezing the battle?)
Sorry if I worded this wrong. I really need some help!


