RMMV Jump into Javascript, a breakdown and explanation of the default js files in MV.

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
This is a companion series to Slip into Ruby (my teardown of the RPG Maker VX Ace default scripts) and aims to teach a bit of Javascript while explaining exactly how everything works under the hood of MV's .js files.

Part 1: https://rpgmaker.net/tutorials/1230/ (main.js, rpg_scenes.js (Scene_Base))
Part 2: https://rpgmaker.net/tutorials/1357/ (rpg_scenes.js (Scene_Boot, Scene_Title))
Part 3: https://rpgmaker.net/tutorials/1358/ (rpg_scenes.js (Scene_Map))
Part 4: https://rpgmaker.net/articles/1359/ (rpg_scenes.js (Scene_MenuBase, Scene_Menu, Scene_ItemBase, Scene_Item, Scene_Skill))
Part 5: https://rpgmaker.net/articles/1362/ (rpg_scenes.js (Scene_Equip, Scene_Options, Scene_File, Scene_Save, Scene_Load, Scene_GameEnd, Scene_Shop))
Part 6: https://rpgmaker.net/articles/1378/ (rpg_scenes.js (Scene_Name, Scene_Debug, Scene_Battle))
Part 7: https://rpgmaker.net/articles/1384/ (rpg_objects.js (Game_Temp, Game_System, Game_Timer, Game_Message))
Part 8: https://rpgmaker.net/articles/1393/ (rpg_objects.js (Game_Switches, Game_Variables, Game_SelfSwitches, Game_Screen, Game_Picture, Game_Item))
Part 9: https://rpgmaker.net/articles/2615/ (rpg_objects.js (Game_Action, Game_ActionResult))
Part 10: https://rpgmaker.net/articles/2694/ (rpg_objects.js (Game_BattlerBase))
Part 11: https://rpgmaker.net/articles/2770/ (rpg_objects.js (Game_Battler))
Part 12: https://rpgmaker.net/articles/2774/ (rpg_objects.js (Game_Actor))
Part 13: https://rpgmaker.net/articles/2778/ (rpg_objects.js (Game_Enemy, Game_Actors, Game_Unit))

Hopefully this will be helpful to people just starting out or who want to understand a bit more about how MV does what it does! Eventually I'll even be tearing down the basest of the base classes like the content of pixi.js and the core classes like Window and Bitmap.
 
Last edited:

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,512
Reaction score
12,002
First Language
English
Primarily Uses
RMVXA
Nice to see you back. If this is as good as Slip into Ruby, it will be awesome.
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
Updated with part 6!
 

bazrat

Pixel Game Maker MV
Veteran
Joined
Oct 15, 2018
Messages
242
Reaction score
183
First Language
English
Primarily Uses
Other
Well funnily enough Archeia I'm bringing both my tutorial series out of retirement and rebooting them as videos, possibly!
That is great news! With souls 70+ youtube scripting tutorials not available anymore this would be so nice for the community :LZSexcite:
 

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,497
Reaction score
15,939
First Language
Filipino
Primarily Uses
RMMZ
Well funnily enough Archeia I'm bringing both my tutorial series out of retirement and rebooting them as videos, possibly!

That sounds awful since I prefer easy to read documentation especially when I have hearing problems. Here's hoping it has a transcription :'D
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
That sounds awful since I prefer easy to read documentation especially when I have hearing problems. Here's hoping it has a transcription :'D
It would have a transcript as well.
 

L.W. Flouisa

NumeroHex
Veteran
Joined
Mar 31, 2012
Messages
198
Reaction score
48
First Language
English
Primarily Uses
RMMV
I wanted to ask, I loved your original Ruby tutorial. Do you think it would be worth reading both tutorials for both languages, or primarily stick with learning Javascript?

With a lot of applications I'm familiar with (InMoov GUI for example), it requires knowing both Python and Javascript. Definitely in a very different place now from when I was first wanting to do game script. I know html, css, ruby, shell, python, crystal, and Julia.

Maybe it's just a psychological think, thinking game scripts would be way harder.
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
I'm not sure how much you'd get out of reading both unless you plan to use both VX Ace and MV for game development. If you're set on one engine, I'd focus on the tutorials for that engine. That said, there's never any harm in knowing more than one programming language.
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
So I'd written part 9 and submitted it, then realised what I'd written was part 7, which I actually wrote on the 30th of April 2017. I actually wrote part 8 as well, but I hadn't updated this forum thread. That's what I get for not double-checking what my last entry was. XD

Worry not though, part 9 is being written properly as we speak and should be up tomorrow or Friday.
 

Virage_Detoldev

Villager
Member
Joined
Jan 6, 2018
Messages
18
Reaction score
7
First Language
Portuguese
Primarily Uses
RMMV
I want to to thank you for this work and hoping for the 9 part.
And wanna ask if you give me the permition to translate to portuguese, giving you the credits, of course.
 
Last edited:

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
Of course! I'd be more than happy for you to do so.

Part 9 should hopefully be up today, I had a busy week so I wasn't able to do as much on it as I'd hoped.
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
Just to let you all know, I'm picking this and Slip into Ruby back up. I'd written part 9 but accidentally covered classes I'd already done, which I'll need to fix soon.

Edit: Rejoice! Part 9 is finally done and uploaded.
 
Last edited:

Kayss

Villager
Member
Joined
Jan 16, 2019
Messages
5
Reaction score
0
First Language
French
Primarily Uses
RMMV
Written documentation remains the best for technical explanations, videos are awful, that's the plague of RMMV 90% of the plugin documentation is a 3mn video and that's it. And you need to watch that 3mn video, 10 times... Obviously, I know your videos would be much more consistent than this but still...

If you do videos, please keep your written format as well (a pdf file in the YT description for example).

Anyways, thank you for your work and wish you well... :)
 

Trihan

Speedy Scripter
Veteran
Joined
Apr 12, 2012
Messages
3,768
Reaction score
2,897
First Language
English
Primarily Uses
RMMZ
Written documentation remains the best for technical explanations, videos are awful, that's the plague of RMMV 90% of the plugin documentation is a 3mn video and that's it. And you need to watch that 3mn video, 10 times... Obviously, I know your videos would be much more consistent than this but still...

If you do videos, please keep your written format as well (a pdf file in the YT description for example).

Anyways, thank you for your work and wish you well... :)

Oh yeah, if I ever did start doing videos they would have full text transcripts available too.
 

Latest Threads

Latest Posts

Latest Profile Posts

Finally got my website fixed and the security sorted so it's been a productive day. Can I go to sleep now? I mean... I don't need to work right?
It's always a good idea to refresh yourself on what your plugins do. I'm working on a map with opening walls, and I was about to tear my hair out over how much image editing and hand-constructing of autotiles I'd have to do, when I looked again and saw @Shaz 's Tile Changer could copy areas from another map.
"sorry it took me so long to respond" - can we please agree not to say that anymore unless it actually took a long time?! (Like 36hrs at least) I mean, I'm running out of funny responses here xD
Ugh... 4:53AM over here and I can't sleep so why not just game make.
I just love the MV feature that allows you to create your own animations!

Forum statistics

Threads
115,919
Messages
1,094,015
Members
151,174
Latest member
sardin
Top