RancidPast

Rancid Past
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Hey! ^^

I was wondering if it's possible to bypass the 'New Game, Continue, Options' menu and just be able to show the save menu by itself? When I try to use the SceneManager.push(Scene_Menu); script function in RPG Maker it just boots up the menu I do not want, rather then just the save menu.

1615523943692.png

Thanks in advance. :smile:
 

Shaz

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I've moved this thread to Plugin Requests. Thank you.

 

Eliaquim

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Hi there!
I made the plugin for you.
If any saved file exists, it will go directly to the Scene_Load(Continue) and will skip the title screen.
It's plug-and-play.

Alternatively, you can use the script calls on the event command(in case you start on a map)
JavaScript:
SceneManager.push(Scene_Load) - Continue a game
SceneManager.push(Scene_Save) - Save a game
 

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  • Eli_SkipTitleToContinue.js
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ShadowDragon

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or use TSR_Title with TSR_Save. TSR_Save has the option to save the
game directly ingame, you can however try Eli_SkipTitleTo Continue
to go to save scene instantly.

TSR_Save can start from savefile in case you want it like that, save on last current
savefile or select another slot to save on if needed, so you can design your scene
as well if you which or leave as default.
 

RancidPast

Rancid Past
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Hi there!
I made the plugin for you.
If any saved file exists, it will go directly to the Scene_Load(Continue) and will skip the title screen.
It's plug-and-play.

Alternatively, you can use the script calls on the event command(in case you start on a map)
JavaScript:
SceneManager.push(Scene_Load) - Continue a game
SceneManager.push(Scene_Save) - Save a game
Hi Eli, this works perfectly and I cannot thank you enough for creating this plugin. :wub:wub:wub
 

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