RPG Maker Forums

Hello !


Script :


http://kakakadafi.blogspot.ch/2014/06/kadafi-command-disabler-version-1.html


I have a conflict with only the command "Items".


There is 3 "Items" level :


#1 MENU


#2 MENU  Items


#3 BATTLE Items


If I using only one of them, it works perfectly, but as soon I use 2 of them, One is not working.


I figured out it's always in the same order, The last one has always priority.


Ex: If I use 1 and 3, 3 is working but not 1.


Ex: If I use 2 and 3, 3 is working but not 2.


Of course I am using different switchs !


I'm using this script for over 1 year only for battle restriction and it works nice, but recently I wanted to try MENU restriction


that unable all the MENU commands but the EQUIP one.


All others commands turn OFF but the ITEMS one. ( and in battle the "Items" is OFF )


I was thinking the problem could be because there is only 1 name in database for "Items" and the game or script


dont know how to manage it ...


I tried in a new project and it looks to work ... do you think another script is messing this one ?


I'll do deeper examinations, but if you can help me to point a clue...


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EDIT #1: I copied/pasted one by one all of my 22 scripts from my project to the new project, thinking I could find the problem,


               but everything is going well in the new project. I hope I dident touch something in the basics scripts...


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EDIT#2: I just accidently figured something. Because the last one of them looks to be the "master", If I use only the last one, all


              ITEMS situations are affected. So I using the BATTLE ITEMS switch to unable ITEMS even for the MENU.


Now I hope that's not just a "trick" and It will work longtime.


Personal note: I have to stop to figure out my self when it's something I'am not suppose to have any knowlege about it.


                        Even If I hate to find out by accident, I learned something today !


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Thanks in advance !

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