#=============================================================================# Kadafi - Usable Item Disable State# Version : 1.0# Contact :
http://www.facebook.com/xandalfi# =============================================================================($imported ||= {})[:Kadafi_UsableItemDisableState] = true# =============================================================================# CHANGE LOGS:# -----------------------------------------------------------------------------# 2014.12.20 - Finished script# ==============================================================================begin Introduction : This script allow you to disable the use of UsableItem (item / skill) according to the actor state. How to Use : Notetag at item / skill note box: <disable_state: state_id> Terms of Use : 1. Credit me as Kadafi =end# =============================================================================# Don't edit below this line unless you know what to do.# =============================================================================class RPG::UsableItem < RPG::BaseItem def disable_state return @disable_state if @disable_state note[/<disable_state\s*:\s*(\d+)/i] @disable_state = $1.to_i return @disable_state endend class Window_BattleItem < Window_ItemList def enable?(item) !BattleManager.actor.state?(item.disable_state) endend class Window_SkillList < Window_Selectable def enable?(item) @actor && @actor.usable?(item) && !BattleManager.actor.state?(item.disable_state) endend