ovate

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NovelStyle.js (2019-08-17)

Creator name: Kanji the Grass

Overview
visual novel style with menu buttons

Features
- Possible to save during text message process
- Plugin parameters to set up buttons on the screen
- Character can appear depending on window position

How-to

When setting up characters on screen, use Show Text.
For character to appear, face and picture must be prepared separately.
Character uses the same name in both faces and pictures.
Set face in Show Text and picture will show up automatically.

Window position = Bottom, picture appears on the left.
Window position = Middle, picture appears in the middle.
Window position = Top, picture appears on the right.

When you have finished displaying images,
call the common event to hide the pictures.

Project demo includes example of common event for clearing pictures.

Preview
vnt.png

Button image is divided into two halves-
the lower half of which will be displayed when the button is pressed.

You can replace them with your own images, inside img/system folder.
Buttons has to be same name as the default button files which is provided in the demo.

Note: Also thank triacontane for BugFixLoadErrorChoiceSetup.js plugin

Terms of Use- Free for commercial and non-commercial use. However, the sale of the material alone is prohibited.

Credits display: Kanji the Grass

License - MTCM Blue: https://en.materialcommons.tk/mtcm-b-summary
T79FQiP.png


Project demo
https://www.dropbox.com/s/lv3yeov72ghimcx/novelplugin.zip?dl=1

You can download js file from the thread attachment or Dropbox link:
https://www.dropbox.com/s/shynjm4a5lf10bx/NovelStyle.js?dl=1
 

Attachments

  • NovelStyle.js
    18 KB · Views: 15
  • BugFixLoadErrorChoiceSetup.js
    3.3 KB · Views: 9
Last edited:

Jixthy

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I needed something like this. Thank you!
 

Logica

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chaos12

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This is a very good plugin.
But in the demo, the plugin parameter false didn't work. Can I check it?
 

Yilou

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This is an incredible plugin! Could someone tell me if it can be hidden when the character is moving and only turned on during dialogues?
 

tiabuni

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This is an incredible plugin! Could someone tell me if it can be hidden when the character is moving and only turned on during dialogues?
I would like to know that as well. My game has a lot of dialogue and this menu fits it like a glove, but it still is a RPG with dungeons and movement.
 

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