- Joined
- Dec 7, 2015
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- 2
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- English
I am starting development on a game that will feature miral choices. These choices will effect the game such as having a companion, or gaining an ability to summon allies. That should be easy enough to code. However, I am wondering if there is a way to program a karma system so that the culmination of choices will have an effect as to which end boss fight and ending the player gets at the end. I am new to the RPG maker engine and I would appreciate any help the community can offer.

