The town of Almero is well known for its Hunter Academy. People from all over the lands come to this Academy to become licensed Hunters (Bounty hunters of a sort).
When a student completes their training, as a rite of passage, they are given a simple task. Upon completing this test they are granted full privileges and the rank of Hunter. While some choose to leave and become freelance Hunters and travel the world; others stay and continue to take on tasks for the Academy. When an Academy Hunter is given a task they use the portal gate in the Academy’s lobby to travel across the land to their destination. After completion, they use a portal to return to the Academy.
Our Hero’s parents are Academy Hunters. They continued to take tasks as a team and return home after completion. However, a few years ago they never returned from their task. Our hero and younger sister Angel, who are students of the Academy, were left alone.
Our story begins as our Hero wakes up in the morning of test day. Today our Hero will be going through the portal gate on their first task before becoming a full fledge Hunter.
Features:
-Day and night cycle with on screen clock and day indicator.
-Events that only happen during certain times of the day period.
-Events that only happen on certain days of the week.
-Dark caves with the need for a light source.
-Resource gathering.
-Crafting system.
-CTB combat system with the ability to swap characters during combat.
-Interactive HUD elements.
-Fast travel system (Not vailable in demo).
-Upgradable limited inventory.
-Banking (Storage) system.
-Random loot stats (Just because it has the same name doesn't mean the stats are the same, check those drops!)
---------Music--------
*William Ramsey
*Dad3353
*Curryisnice
*Monkey Drama by Eric Matyas
*Harp by VWolfdog
*Carnival Rides by Écrivain
*Beginnings by Joey Giuliana
---------Last but NOT least--------
I thank God for everything He has done me.
My awesome wife and daughter for all the support,
inspiration, patience and encouragement.
The gameplay in this demo goes as far as the first town. I reduced the map size and removed a lot of areas for the demo. The end product is much larger. With multiple towns, dungeons and side areas.
Please post any and all critiques/sugestions. Don't hold anything back.
Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
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