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Kaus

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I thought I added this already in the OP Post. It fixes some issues with the plugin. Just download this:


 


ADD ONS:


Kaus Sprite Fixes v1.0 - DOWNLOAD SNIPPET


Kaus Sprite Fixes Plugin helps display sprites correctly.


Fixes:


-Jittering Parallax Background on Smooth Cameras (the 1 pixel glitch between the parallax and other layer when you move)


-Sprite Balloon Z Priority to display balloon animations on map correctly above par layer. 


-Sprite Animation Z Priority to display animations on map correctly above the par layer.
 
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KOBE

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I thought I added this already in the OP Post. It fixes some issues with the plugin. Just download this:


 


ADD ONS:


Kaus Sprite Fixes v1.0 - DOWNLOAD SNIPPET


Kaus Sprite Fixes Plugin helps display sprites correctly.


Fixes:


-Jittering Parallax Background on Smooth Cameras (the 1 pixel glitch between the parallax and other layer when you move)


-Sprite Balloon Z Priority to display balloon animations on map correctly above par layer. 


-Sprite Animation Z Priority to display animations on map correctly above the par layer.

Thank you for this fixes plugin, really help me a lot! you're the best!! ^^
 

Lakaroth

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@Kaus thanks for your plugin.. i have a little question.


Is possible ingame change (For example) the parallax layer pictures?
I need that in order to animate my background...
If yes, there's a way to change picture, not instantanely but with a fade in/out?
Thanks
 

oToToToToTo

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Hey Kaus, I'm using both the Ultimate Overlay and the SpriteFixes plugins - they work great except whenever you switch parallaxes through events there is a black flicker, say I had two backgrounds (parallax A and parallax B ) when I switch from A to B through events there is a black flicker. Whenever it is done (like if it does the event once) its fine afterwards and you can switch from A to B without the flicker. So if I had an A B C D it would load A fine, but flicker B C D each time it switches, and then after the first time loading them up it is fine.


It is only when the Sprite Fix plugin is on. Otherwise it works fine. Even with just the Kaus Ultimate overlay its fine, or without either its fine (but blurry). When you use the Sprite Fix plugin- there is a strange flicker. Is there anyway to fix this?

Here is a link to the thread I'm having problems with
 
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Kaus

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Animated parallax would be cool.

You can actually do this with the plugin call (but lags)

Hey Kaus, I'm using both the Ultimate Overlay and the SpriteFixes plugins - they work great except whenever you switch parallaxes through events there is a black flicker, say I had two backgrounds (parallax A and parallax B ) when I switch from A to B through events there is a black flicker. Whenever it is done (like if it does the event once) its fine afterwards and you can switch from A to B without the flicker. So if I had an A B C D it would load A fine, but flicker B C D each time it switches, and then after the first time loading them up it is fine.

Replied on your topic.
 

Cvrtis

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Good day!


First af all, I want to bring a sincere apology for my behavior in your topic.I am very sorry. I understand, that I behaved improperly, and I promise that this will not happen again.


Second. I want to say thank you for your work. Thank you so much!
 

Mcleavestein

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Thanks for the awesome plugin. I am having one issue at the moment though. Whenever I use fog on a particular map and begin combat it gives me an error message. "Maximum call stack size exceeded."  It goes away when I turn off the fog. Any idea what might be causing this?
 

Orangepaw

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After the new update, I get the following error after hitting "New Game":

Code:
			Type Error
Cannot read property 'canvasBuffer' of undefined

This is just with the overlay plugin running, nothing else.  Perhaps I have done something wrong?


- Paw
 

Kaus

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You're not alone I'm having lots of error after I updated to 1.2.0 -_- sometimes everything works fine but sometimes it gives me error. I encountered that error as well, it seems like if you turn of KSU_Parallax_Smoothing Plugin that error appears. Try it with KSU_Parallax_Smoothing ON 
 

Orangepaw

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You're not alone I'm having lots of error after I updated to 1.2.0 -_- sometimes everything works fine but sometimes it gives me error. I encountered that error as well, it seems like if you turn of KSU_Parallax_Smoothing Plugin that error appears. Try it with KSU_Parallax_Smoothing ON 



So I looked around and can't find anything related to "KSU_Parallax_Smoothing Plugin."  Is that a plugin available for download?


- Paw
 

Kaus

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Download it here: (Parallax Blur FIx)
 
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Logan C.

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You're not alone I'm having lots of error after I updated to 1.2.0 -_- sometimes everything works fine but sometimes it gives me error. I encountered that error as well, it seems like if you turn of KSU_Parallax_Smoothing Plugin that error appears. Try it with KSU_Parallax_Smoothing ON 



But now, the "System" string in the Task Manager fills like crazy:


b2e9edbd688fc6b0e1c6cf07f40f6fbd.jpg



After i tried to move back and forth between two parallaxed maps (1248x1728, 1248x960 px) about 20 times, i got 1,2 Gb into my RAM.


Is it something i need to worry about?
 
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Logan C.

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UPD:


I think i found what's causing this.


The "System" string stopped filling, when i removed "Parallax Background Image" from "Map Properties". I actually need those sometimes. Help?
 
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Aeiou

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If I just wanted to use the fog and fog alone is that possible? I've been trying to see if I could get that work but I must be doing something wrong. I've watched the videos, but it still doesn't seem to be working properly for me. My note tags are


<fogName:Fog1>


<fogOpacity:95>


<fogBlend:1>


<xMove:2>


<yMove:1>


(with the filename being Fog1 in parallax images)


Am I messing up, or do I have to add the other layers as well?
 
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Is there any way to get the fog to show up above the player but below the shadow layer when you are using the event notetags to make a fog appear? I'm trying to make lighting that moves around like when light shines through smoke.
 

Meemoo

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I keep getting an error saying "Cannot read property of 'addchild' of undefined" It may be clashing with another plugin that I have but I'm curious if you would know what this error means and how I can fix it.
 

fallengame

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Hi, when displaying the fog on my map, the image keeps flickering ?
 

Fabian

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I'm having the same issue as Orangepaw. No matter what I try i keep getting this error. Has anyone found a fix for this? 

Code:
[COLOR=rgb(0,0,0)]                 Type Error
Cannot read property 'canvasBuffer' of undefined[/COLOR]
 
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