@Solar gale. Hey dude. Sorry for the mega late reply, been bogged down with course stuff. I have been good, Yourself?
Thanks, and nice to see you here too. I try to practice here and there but not much spriting done of late, though I will carry on with the current project I set my self at some point. Got a-lot of the lava boss sprite done(based on holder's side battlers) before I had to take a break.
Would be nice to see you do more sprite work at some point, and I wouldn't worry about the leaving the group thing, its understandable, in fact a few had to leave for the same reason, my-self included.
Also@peeps, there is no download link, Just right click the images you want and save them, they are already in png format, which is needed for the maker.
hi there. those are some nice parts. But I need a little help. I need to find a lets say a furry Generator for game I am doing. you see it has were wolves. minotaur, bunny people and need to make sprites for them lol. Any help would be great.
Question about the sprites... when I add the 3x4 character images, it isn't formatted properly and it doesn't let you select a character. The bigger zombie sheet image works, though. What can I do to fix this?
Figured it out just had to add a '$' at the start of the file name.
Having some extra spare time, I finally got round too finishing the lava boss sprite(Been a long time due!). I created this sprite to go with holder's lava boss battler that you can find over here. http://forums.rpgmak...mated-battlers/ but you can use in anyway you want in your game.
I based this on the battler but had to create back/side/front views and used more colours and a different pallet in some areas, to blend in more with the VX and my own style. I recommend using the x2 slower setting or less and highest frequency for movement, as this best suits the sprite both for realism and to help the animation with the three frame restriction.
All the rules apply for usage from both mine and holder's pages. Enjoy!