Keep Dead Characters In Battle

HitYourGrandma

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Hello, there. What I'm trying to do is to have an actor/enemy with the knockout state (or something that functions like the knockout state) stay in battle when they have the state applied. This is easy on the actor-end, but the enemies disappear after they're defeated. I want specific enemies that have been inflicted with a certain state/affected by a certain skill to do this, which would be (optional) able to be reversed.


Is there any way to do this without a plugin, or will I have to request one?


Thanks in advance!
 
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Wavelength

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Need a plugin.
 

Shaz

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If you're just trying to incapacitate them, why not just make a state that restricts them for a certain number of turns?
 

HitYourGrandma

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Thanks, guys, for the help. I'll head over to the Plugin Requests forum.

(There are two enemies. One has t his custom state applied. The other gets knocked out. The battle is won. You get me?)
 

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