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so I have a way to have actors and enemies not return to their original home positions in battle. but it's a double edged sword lol. people can wander off too far in any direction, going off screen. sooo, my question is... is there a way to check the positions of everyone in battle and if they were to go past a certain point of the screen, basically have an action make them jump back to a different location? the action I'd know how to do... but I'm not sure how to get the positions. and if I have them, would I have a common event check them after every turn in a variable or something? any suggestions would be helpful. thanks everyone!

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On my journey of character rework: I had this character, she was meant to be just a princess that joins your party. And at long term she was just uninteresting... So I tweaked her to be a rebel agaisn't the royalty before meeting up with the party.

Quick tip for any other ametuer pixel artists! When trying to create a colour palette, enabling Antialiasing can speed up the process of creating different shades! Just place your lightest colour and your darkest colour next to each other, select both pixels, and stretch it out!
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