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- Apr 3, 2013
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I want to find a way to trigger events by selecting key items ONLY FROM THE MENU.
The "Select Key Item" command opens the key item window where we assign the number of our chosen key item to a variable. If the variable has the value we want, then the conditional I will have put will activate.
The problem is that the "Select Key Item" command can only be activated by having already triggered the event. The window appears and the player knows that he has to choose an item. I want the player to guess whether he/she needs to use an item in the certain event, something that cannot happen the previously mentioned way, since I force him/her to use an item.
One way to solve this is by using the Event Trigger Labels script by Tsukihime. That way the player can activate the key item selection window whenever he wants and if the event he/she is standing in front is the right one, it will activate.
The only problem with the event is that I don't want a separate selection window to appear. I want the player to go to the main menu -> Item Menu -> Key Items submenu and select the item from there. Use "The witch's house" as a point of reference.
The "Select Key Item" command opens the key item window where we assign the number of our chosen key item to a variable. If the variable has the value we want, then the conditional I will have put will activate.
The problem is that the "Select Key Item" command can only be activated by having already triggered the event. The window appears and the player knows that he has to choose an item. I want the player to guess whether he/she needs to use an item in the certain event, something that cannot happen the previously mentioned way, since I force him/her to use an item.
One way to solve this is by using the Event Trigger Labels script by Tsukihime. That way the player can activate the key item selection window whenever he wants and if the event he/she is standing in front is the right one, it will activate.
The only problem with the event is that I don't want a separate selection window to appear. I want the player to go to the main menu -> Item Menu -> Key Items submenu and select the item from there. Use "The witch's house" as a point of reference.
