Khas Advanced Lighting v4.2 Ultra (now with real-time shadows!)

Discussion in 'JS Plugin Releases (RMMV)' started by Khas, Apr 22, 2017.

    Tags:
  1. Khas

    Khas Detective lv73 Veteran

    Messages:
    282
    Likes Received:
    373
    Location:
    Brazil
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    Khas Advanced Lighting

    Introduction
    This is one of my graphics enhancement plugins for RPG Maker MV! It adds a lighting layer to your game, completely processed by your graphics card with GLSL shaders, so you will get great performance and awesome eye candy.

    Current version highlights
    Here's the final update for my lighting system! Now it has two versions, and the only difference between them is the addition of real-time shadows:
    - Version 3.1 is the most lightweight lighting system for RPG Maker MV
    - Version 4.0 Ultra has real-time shadows, but it is performance intensive

    Attention
    This plugin requires WebGL. There’s no way around this.
    Old save files will not work correctly with this plugin.

    Features
    The most lightweight lighting engine for MV
    Easy to use
    Deferred lighting
    Lights are created from images – you can create them in any shape you want
    Two light blend modes: stock and custom
    Effects are rendered using GLSL shaders
    Comes with 23 lights. You can easily add more
    Battle lighting
    Real-time shadows

    Video


    Screenshots
    Click to enlarge!
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]


    Required Plugins
    KhasCore
    KhasGraphics

    Download
    There are two main versions of this system!
    - Version 3 is the most lightweight lighting system for RPG Maker MV
    - Version 4 Ultra has real-time shadows, but it is performance intensive

    You can download the Master Demo or all my plugins here (click me!).

    Tutorial - How to install/use
    Please carefully read this tutorial before using!
    Additionally, you may download the demo to study and see the plugin in action.

    Video Tutorial


    Terms of Use
    Please read the full terms included within the plugin's Help. Basically it's free for non-commercial use and not free for commercial use. Credit to Khas is required.
     
    Last edited: Oct 1, 2017
    #1
  2. Psypix

    Psypix Warper Member

    Messages:
    4
    Likes Received:
    4
    Location:
    Prague
    First Language:
    Czech
    Primarily Uses:
    N/A
    Amazing! )))
     
    #2
    Khas likes this.
  3. Josue Castillo

    Josue Castillo Veteran Veteran

    Messages:
    30
    Likes Received:
    13
    Location:
    Caracas, Venezuela
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    I've been using your plugins since RMVXA and I was kinda waiting for you to release something LIKE THIS on MV. Very very nice plugin, this and the fog one are just smooth and awesome! Keep up the good work and 'obrigado'!
     
    #3
    Khas likes this.
  4. KermexRPG

    KermexRPG Mapper Member

    Messages:
    25
    Likes Received:
    17
    First Language:
    Spanish
    Primarily Uses:
    RMVXA
    Great plugin, the best lighting plugin by far, at least for me. The game runs really smooth.

    Thanks Khas.
     
    #4
    Khas likes this.
  5. beenbaba

    beenbaba Slowly getting there Veteran

    Messages:
    289
    Likes Received:
    157
    Location:
    England
    First Language:
    English
    Battle lighting is incredible, great plugin :D
     
    #5
    Khas likes this.
  6. Underserial

    Underserial Veteran Veteran

    Messages:
    81
    Likes Received:
    18
    First Language:
    German
    is there the [static] or [shadow] function from the vx ace script?
     
    #6
  7. Underserial

    Underserial Veteran Veteran

    Messages:
    81
    Likes Received:
    18
    First Language:
    German
    any information? thanks.
     
    #7
  8. bgillisp

    bgillisp Global Moderators Global Mod

    Messages:
    11,878
    Likes Received:
    11,994
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    RMVXA

    Underserial, please do not bump your topic unless it has been 72 hours later since your last post. You can review our forum rules here. Thank you.


    This is to give all topics a fair chance to be responded too, and to keep in mind how busy others are.
     
    #8
    Underserial likes this.
  9. Underserial

    Underserial Veteran Veteran

    Messages:
    81
    Likes Received:
    18
    First Language:
    German
    sorry thought it should be 48 hrs
     
    #9
  10. bgillisp

    bgillisp Global Moderators Global Mod

    Messages:
    11,878
    Likes Received:
    11,994
    Location:
    USA
    First Language:
    English
    Primarily Uses:
    RMVXA
    No worries, it can be tough with the different rules on different forums. If you don't hear from Khas on here within 72 hours from here, maybe make a support thread under Plug-in Support and see if someone else knows the answer?
     
    #10
  11. Josue Castillo

    Josue Castillo Veteran Veteran

    Messages:
    30
    Likes Received:
    13
    Location:
    Caracas, Venezuela
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    I have a question Khas! I work with 'Mog Hunter Time System Plugin', (Day & Night), and I would like your plugin to work with it. But whenever I create an event (like a light torch) and it gets dark/night (Mog Time system) your light system don't show up. How could I do to sync the ambient light of your plugin to the Mog Time system? That'd be a very interesting mix of plugins. Thanks!
     
    #11
  12. styx92

    styx92 Veteran Veteran

    Messages:
    310
    Likes Received:
    38
    First Language:
    German
    I already create a day and night system. But i use orange time. With this common events you can create all these stuff. Mabye you can switch your system, if it isnt to much work for you.
     
    #12
    Khas likes this.
  13. Tuomo L

    Tuomo L Oldbie Veteran

    Messages:
    2,288
    Likes Received:
    1,256
    Location:
    Finland!
    First Language:
    Finnish
    Primarily Uses:
    RMMV
    Hi, my overlay images still aren't affected by the lightning effects.

    EDIT: And now they are. That's weird.
     
    Last edited: Apr 26, 2017
    #13
  14. Khas

    Khas Detective lv73 Veteran

    Messages:
    282
    Likes Received:
    373
    Location:
    Brazil
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    Thank you everyone!

    I understand that you may expect fast answers, but sometimes I get busy with my university stuff and then I have to delay the support a bit.

    @Underserial the MV version doesn't have shadows yet, so there's no need for [static] or [dynamic] commands.

    @Josue Castillo I would need to make them compatible. It's on my todo list and I'll give it a try, but it's not my priority right now :)

    @Tuomo L let me know if you find any weird behavior!
     
    #14
  15. Daalaff

    Daalaff Villager Member

    Messages:
    5
    Likes Received:
    1
    First Language:
    German
    Hi Khas,

    i use MOG - Event Sensor Plugin. This plugin uses comments. If I now want to add a light to the comment, then either the light or the event sensor, depending on what I first in the comment have.

    Sorry for my bad english.
     
    #15
  16. Khas

    Khas Detective lv73 Veteran

    Messages:
    282
    Likes Received:
    373
    Location:
    Brazil
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    @Daalaff try placing all my plugins after MOG Event Sensor. My plugins add functionality to the original functions and they do not rewrite any of them. Thus, I believe the problem is being caused by MOG Event Sensor plugin.
     
    #16
  17. Daalaff

    Daalaff Villager Member

    Messages:
    5
    Likes Received:
    1
    First Language:
    German
    Hi,

    my problem is solved. :smile:

    I use two comments, one for each command.
    Thanks for this nice Script.
     
    Last edited: May 5, 2017
    #17
    Khas likes this.
  18. Skurge

    Skurge " (GASP) What's going on!? " Veteran

    Messages:
    1,021
    Likes Received:
    196
    Location:
    Australia
    First Language:
    English
    Primarily Uses:
    N/A
    Hi again, I'm having difficulty trying to get events to produce a light source. The help tab states:

    Unfortunately the plugin is never able to find custom made light images in that folder.
     
    #18
  19. Gonor

    Gonor Veteran Veteran

    Messages:
    140
    Likes Received:
    67
    Location:
    Switzerland (but originally from Germany)
    First Language:
    German
    Primarily Uses:
    RMMV
    You need to edit the plugin file itself and add settings for your custom lights.
    You can use the pre-set lights as a basis , copy/paste and then change them according to your needs.
    After that you have to save the file and refresh the plugin in the plugin manager.
     
    #19
    Khas likes this.
  20. Khas

    Khas Detective lv73 Veteran

    Messages:
    282
    Likes Received:
    373
    Location:
    Brazil
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    @Skurge try to do what @Gonor said, except that you don't need to refresh the plugin in the plugin manager :)
     
    #20

Share This Page