- Oct 18, 2013
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For anyone interested, some time ago I created a very basic tutorial for Khas' script here http://forums.rpgmakerweb.com/index.php?/topic/9957-khas-lighting-effects/Can some link a the demo or make a new demo of this please and thank you. I just want to know how its set up.
Are you using a resolution script? If so, you need to change the resolution for the khas script as well.http://i44.photobucket.com/albums/f12/glardianknight/the****isdis.png this happens, and not just on other maps but everything. I used the call script to fix the other maps but i still need to fix the map i want this lighting on. its as if everything is offset. the small round light is off to the left of the lantern rather then around it, and when the character picks it up it is also not around him, but off to the left. how would i fix this?
Erm... You'll have to have them on regardless. The script is pointless without the screen tinting.How do I make the "Light" effect visible without having to make the screen dark?
I'm using a Day/Night system so it automatically tints for me so I need the lights to come on at night, and yes it is compatible with the script
...Problem solved. One of my scripts had changed the resolution of everything without my knowing it, once i set it back to default everything was fixed.
That was one of the first things I asked him to look up (If you scroll up some posts), but I guess he missed it...
That should've been one of the first things you'd have checked, not the last XD Script compatibility is an iffy thing, at best, unless the script(s) specifically say that they are compatible. Especially if there are several that alter the same or similar things ( such as "Game_Player" ).
Regardless, glad it's fixed ;3