Kill counter and different things happen the more kills you have.

Lapzil_Spider

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Now in my game you don't have to kill anyone but you can if you want to, I wanna do it in the way as in
0 kills: Everyone likes u and all that stuff
1 kill: People have a different reaction because you killed someone
2-15 kills: people start to get worried that you would continue
15-40 kills: people start fleeing from the world
ETC.
I want this as in the way of killing is a bad thing, but I can't seem to find a plugin for it. I know there's kill counter plugin(s) but I want them in the way as in, the more kills you have the more different the game turns into.
As in something like
page 1: plugin command: if 0 kills: (text)
page 2: plugin command: if 1 kill: (text)
page 3: plugin command: if 2-15 kills: (text)
ETC.

If you can make/fine me a plugin for this it'll be appreciated.
I really hope I can get a plugin like this so I can change up the game the more you murder.
 

Silenity

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Feel like this can be done pretty easily with variables.
 

Shaz

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something like this (which could have been found pretty easily just by searching for "kill counter")?

 

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