KillerGin

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Killer Gin 40% off!
Killer Gin is on sale on STEAM for a few more days!
Once the sale is over, the free DLC will become paid DLC.
Grab your copy today!
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Killer Gin Version 1.0.9 (A)
- Added a mode for the visually Challenged
(accessible via password, eliminates darkness)
- Added updates to Homestead (pets and sleep debuff)
- Fixed Wedges third Easter Egg
- Fixed End game dialogue
- Updated Skills
- and more!

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#killergin #Indiegame #rpg #voiceacting #steam
 

KillerGin

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Today is the last day that Killer Gin is on Sale on STEAM!

STEAM Link:
The very first scene created for Killer Gin:

Antonio and Shinata!

Killer Gin Official Site: https://killergin.com/
Killer Gin Voyce.me: https://voyce.me/thekillergin

#killergin #Indiegame #rpg #voiceacting #steam

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KillerGin

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Here are some pages from the manga, many more pages upcoming!

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KillerGin

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Work is still ongoing for the Drake DLC.

In the meantime, check out the creation of one of the new characters introduced in the DLC. A female Draegon (Human/Dragon Hybrid) Dahianna.

Watch as she comes to life for the first time, from concept to reality, right before your eyes! Enjoy! (Updated shorter version)

 

KillerGin

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Killer Gin Update!
(Massive Map Interaction Update)

1) Now hide from enemies in bushes!
2) Enemies now detect bodies of fallen comrades!
3) Randomly spawning bosses who can raise fallen enemies!
4) Birds fly around and land, and will fly away when approached!
5) Game Balance updated! (for players spending tons of time on side quests).
6) Oracle updated in game.
7) and much more!

PS: The Oracle will become 1 of 4 NEW playable characters in the upcoming Killer Gin Drake DLC! (Now 50+ playable characters!)

STEAM Link: https://store.steampowered.com/app/1164480/Killer_Gin/

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#killergin #Indiegame #rpg #voiceacting #steam #manga
 

KillerGin

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BIG news!

A 4-player Killer Gin Co-op and VS platformer for Switch, Xbox, Playstation, and computer?!

Don't think for a second that I stopped developing Killer Gin games. I just started working on a spin-off multiplayer platformer for Killer Gin. I'm also working on the Drake DLC for the current Killer Gin RPG at the same time. Most likely, they will release at the same time. I will post updates for both very soon!

Right now, the 4 player VS mode for the Killer Gin platformer is enjoyable! My friends and I play for many hrs, and it's tons of fun. It's currently in the playtesting phase, and once more of the graphics are complete, I will start showing some pics.

#killergin #Indiegame #rpg #voiceacting #steam #manga
 

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gRaViJa

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Are you developing the co-op game for Switch, Xbox, Playstation on rpg maker or game maker?
 
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KillerGin

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KillerGin

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Are you developing the co-op game for Switch, Xbox, Playstation on rpg maker or game maker?

Yes, I am developing a 4 player coop/vs. game that will launch on all consoles using Game Maker. I am also working on the Drake DLC for the RPG (on RPG maker mv).

I plan to make the sequel to Killer Gin when I am done with a couple more games.
 

KillerGin

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Killer Gin has been updated with some tweaks and bug fixes.

ALSO

Killer Gin is working on a spin-off platformer!

Screen Shot 2021-05-06 at 10.22.40 AM.png

4 player VS and Co-op modes!

Killer Gin Platformer Poster!

4 player VS Game Footage (Super early, WIP)


#killergin #Indiegame #platformer #voiceacting #steam #manga
 

KillerGin

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STEAM SUMMER SALE!!!
Killer Gin is 55% off on STEAM!

STEAM Link: https://store.steampowered.com/app/1164480/Killer_Gin/
- JRPG 50+ hrs of gameplay!
- Homestead mode: Farming/Dating simulator(Mini-game)
- Multiple Difficulty settings
- Alignment system
- Faction System
- Relationship system
- Professional voice acting(Over 4,000+ voice-acted lines)
- Enable or Disable voice acting at any time!
- Recruit characters
- Story altering game mechanics
- An Infinite dungeon to explore
- Tons of secrets and easter eggs!
- STEAM Achievements!
- and much, much more!

#killergin #Indiegame #rpg #voiceacting #steam #manga
 

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I've decided to try and be more social and less nervous about engaging. I'm always over thinking things - from now on when I'm worried or don't get something I'll just ask.
Sometimes a mechanic that is meant to add challenge is just annoying. Even the Final Fantasy games did not completely escape this pitfall of design. (FF8 draw system I'm looking at you - grrrr)
starting working on the sprites for one of my games major antagonists finally. here's the first frame of his chanting motion in battle.
Have spent too much time hammering out with a friend just how to make a reoccurring enemy that permanently learns skills you use against her.
I know what I want in a loose sense. Maybe I should just make a post asking for opinions and suggestions.

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