Dec 18, 2015
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I am currently developing Killer Gin. My original IP that will consist of a series of books and game releases. This game will release with the book, Killer Gin, by the end of 2016 on PC, MAC, Android Devices, and iPhone.


The world is set in a fantasy setting where a new race of beings have found themselves in the center of conspiracy, intrigue and war. The story follows an unlikely group of heroes that are destined to change the very fabric of reality. Come join them on their quests as they learn more about themselves and the world around them.



I do not want to give too much away. The books and games will complement each other. 

Game Features:

[SIZE=14.666666666666666px]Original Story[/SIZE]

  • [SIZE=14.666666666666666px]Story currently being developed as a series of Novels. Compliments the novel in many different ways. Those that read the novel will have an edge in the secrets department and vice versa.[/SIZE]
[SIZE=14.666666666666666px]Unique Battle System[/SIZE]

  • [SIZE=14.666666666666666px]The battle system is a blend of traditional and modern battle systems...[/SIZE]
[SIZE=14.666666666666666px]Unique Leveling System[/SIZE]

  • [SIZE=14.666666666666666px]The leveling system is a blend of traditional and modern leveling systems. Not only do you get stronger and learn new skills as you level up, you can also customize your character further by choosing which skills to learn. The more thoroughly you explore, the greater the options! [/SIZE]


[SIZE=14.666666666666666px]Perception System[/SIZE]

  • [SIZE=14.666666666666666px]Character can sense secrets about the current area or about the people around them. Works even during conversation.[/SIZE]
[SIZE=14.666666666666666px]Persuasion System[/SIZE]

  • [SIZE=14.666666666666666px]Characters can alter the course of the game and generate unique dialog options, quests, etc. based on persuasion skills (and a little chance).[/SIZE]
[SIZE=14.666666666666666px]Lock Picking System[/SIZE]

  • [SIZE=14.666666666666666px]Characters can pick locks! (*Characters can also bash Locks but has a chance of breaking weapon…)[/SIZE]
  • [SIZE=14.666666666666666px]System also has *combination lock and *password systems! Be sure to pay attention to the world around you![/SIZE]
[SIZE=14.666666666666666px]Mining System[/SIZE]

  • [SIZE=14.666666666666666px]Players can mine 19 different metals in the game.[/SIZE]
[SIZE=14.666666666666666px]Crafting System [/SIZE]

  • [SIZE=14.666666666666666px]Characters can (and should) craft weapons, armor, items, necklaces, rings, and trinkets out of the ore that they mine/discover/find at a crafting station[/SIZE]
  • [SIZE=14.666666666666666px]The crafting system has randomization and variance built into it.[/SIZE]
[SIZE=14.666666666666666px]Digging system[/SIZE]

  • [SIZE=14.666666666666666px]The game hides items all over the world. So grab your shovel! [/SIZE]
  • [SIZE=14.666666666666666px]Works in conjunction with the perception system. Who knows what treasures you may find...[/SIZE]
[SIZE=14.666666666666666px]False walls[/SIZE]

  • [SIZE=14.666666666666666px]As an ode to the Link games, there are weak walls that can be bombed to reveal secrets. Keep an eye out for cracks!! Works in conjunction with the perception system. [/SIZE]
[SIZE=14.666666666666666px]Cooking System[/SIZE]

  • [SIZE=14.666666666666666px]Characters must make meals (at cooking stations) in order to heal outside of battle (*besides sleeping). Potions, etc. are used during battle and cannot be used outside of battle.[/SIZE]
  • [SIZE=14.666666666666666px]There are unique foods that can permanently upgrade your character. Good luck finding the quest/recipe book/ingredients/secret spot![/SIZE]
[SIZE=14.666666666666666px]Fishing System[/SIZE]

  • [SIZE=14.666666666666666px]Yes, you can fish! [/SIZE]
  • [SIZE=14.666666666666666px]Works in conjunction with the cooking system.[/SIZE]
[SIZE=14.666666666666666px]Farming System[/SIZE]

  • [SIZE=14.666666666666666px]Yes, you can farm and pick veggies! [/SIZE]
  • [SIZE=14.666666666666666px]Works in conjunction with the cooking system and the *home base system.[/SIZE]
[SIZE=14.666666666666666px]Speak to Animals[/SIZE]

  • [SIZE=14.666666666666666px]Characters can learn to speak to animals… they can reveal some amazing secrets,quests, etc. Or just kill them and eat them. Whatever. [/SIZE]
  • [SIZE=14.666666666666666px]Also characters can [/SIZE][SIZE=14.666666666666666px]learn to speak to goblins and Elves[/SIZE][SIZE=14.666666666666666px]. Not all of them know the common tongue...[/SIZE]
[SIZE=14.666666666666666px]Infinity Dungeon[/SIZE]

  • [SIZE=14.666666666666666px]An infinite dungeon that spawns infinite resources and secrets![/SIZE]
  • [SIZE=14.666666666666666px]An integral part of many side quests.[/SIZE]
  • [SIZE=14.666666666666666px]Has many extremely rare, legendary, and unique Items hidden in its depths![/SIZE]
  • [SIZE=14.666666666666666px]Lots of other secrets… 42… [/SIZE]
  • [SIZE=14.666666666666666px]Whats up with the creepy skull statue outside the dungeon anyway?[/SIZE]


[SIZE=14.666666666666666px]Random Treasure[/SIZE]

  • [SIZE=14.666666666666666px]Most of the loot in the game is random. Random drops and random spawn. Good luck.[/SIZE]

Thats it for now. You can follow the game with the most up to date information on the official game web page:

Thank you, I look forward to your feedback, input, and constructive criticisms! 



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LP: amaSenpai
Nov 26, 2015
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What an undertaking!

I like the idea, it reminds me of what Defiance (mmorpg/sci-fi show that tied into each other) did. It sounds very in depth.

I remember Legaia 2 had a food health system in which you could also foster relationships between characters. If you didn't already have this in mind, it may be a good way to storytell in small parts.

I would like to say to watch out for "wordiness" in the game's dialogue. The third screenshot could be cut down just by referring to the imperials as 'they' the second time around.

Good luck!


Dec 18, 2015
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Thanks amaSenpai!

Yes, I have been cutting down the dialog from the book to the game. Both still require a lot of editing. I will definitely keep that in mind!

Some of the most difficult aspects of creating the game is recreating some of the highly complex battle scenes and, of course, changing the dialog to better suit the video game medium (while still creating and editing both).

Thanks for your time and input!  

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