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- Jul 17, 2014
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So I have been wondering about this for a while. Back before my older game started giving me problems, I had a few events that involved NPC's killing one another.
I know that I could simply make an autorun event and make animations to show {blank NPC} attacking {blank NPC} with magic or whatever, then make said NPC transparent and through, but I was wondering if there was a more efficient way of making that kind of event so it could show a bit more detail. I know that the game I am working on right now will involve a lot of death so any help would be greatly appreciated.
I know that I could simply make an autorun event and make animations to show {blank NPC} attacking {blank NPC} with magic or whatever, then make said NPC transparent and through, but I was wondering if there was a more efficient way of making that kind of event so it could show a bit more detail. I know that the game I am working on right now will involve a lot of death so any help would be greatly appreciated.
