- Joined
- Nov 27, 2015
- Messages
- 556
- Reaction score
- 794
- First Language
- English
- Primarily Uses
- RMMV
Intro:
This plugin allows you to create a social system in your game; essentially, a list of contacts that you have on any map in your game.
Version: 1.01
Change Log:
Fixed the Scene, so you can back out accordingly back to the map.
Features:
Instructions:
/* Version: 1.00
* This plugin allows you to create a social system in-game.
* It stores the information on contacts on a map, and generates
* a list of contacts / people.
*
* Notetags:
* <contact: description >
* Designates an event as a contact, and a description for that contact.
* We use the event's name as a contact in game.
*
*
* Script Functions
* Note: contactId is the same as the eventId on that map.
*
* KR.Helpers.setContactDescription(contactId, description)
* - Update/change the contact description you entered.
* KR.Helpers.getContactDescription(contactId)
* - Returns the contact description (can store in a game variable).
*
* KR.Helpers.setContactSocialRate(contactId, rate)
* - Adjusts the socialMeter 0 - 100
*
* KR.Helpers.updateContactSocialRate(contactId, value)
* - Add/Subtract the social rate by some value (converted to decimal).
* - You can enter negative or positive numbers.
*
* KR.Helpers.getContactSocialRate(contactId)
* - Returns the contact social rate (can store this in a game variable).
* Note: It will be between 0 - 100; it won't be in decimal format.
*
* KR.Helpers.startSocialSystemScene()
* - Starts the social scene.
*/
Setup Example Windows:
In-game Examples:
Please see the below attachment to use this plugin.
Credits:
Free for both commercial and non-commercial use.Credit with the name Kino.
Thanks:Thank you to anyone who decides to use this script; I appreciate it!
If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas also
please message me!
View attachment KRSocialSystem.js
This plugin allows you to create a social system in your game; essentially, a list of contacts that you have on any map in your game.
Version: 1.01
Change Log:
Fixed the Scene, so you can back out accordingly back to the map.
Features:
- Scrollable Contact Window
- Window to look at every map's contacts
- Set the social rate (like meter)
- Store social rate (like meter) in a game variable
- Update contact description
- Different Contacts for each map
Instructions:
- Install the script with the same name: KRSocialSystem.js
- Have fun!
/* Version: 1.00
* This plugin allows you to create a social system in-game.
* It stores the information on contacts on a map, and generates
* a list of contacts / people.
*
* Notetags:
* <contact: description >
* Designates an event as a contact, and a description for that contact.
* We use the event's name as a contact in game.
*
*
* Script Functions
* Note: contactId is the same as the eventId on that map.
*
* KR.Helpers.setContactDescription(contactId, description)
* - Update/change the contact description you entered.
* KR.Helpers.getContactDescription(contactId)
* - Returns the contact description (can store in a game variable).
*
* KR.Helpers.setContactSocialRate(contactId, rate)
* - Adjusts the socialMeter 0 - 100
*
* KR.Helpers.updateContactSocialRate(contactId, value)
* - Add/Subtract the social rate by some value (converted to decimal).
* - You can enter negative or positive numbers.
*
* KR.Helpers.getContactSocialRate(contactId)
* - Returns the contact social rate (can store this in a game variable).
* Note: It will be between 0 - 100; it won't be in decimal format.
*
* KR.Helpers.startSocialSystemScene()
* - Starts the social scene.
*/
Setup Example Windows:
In-game Examples:
Please see the below attachment to use this plugin.
Credits:
Free for both commercial and non-commercial use.Credit with the name Kino.
Thanks:Thank you to anyone who decides to use this script; I appreciate it!
If there are any bugs/issue, please contact me via message on the forums. I want to try and make the script as extensible/flexible as possible, so if you have an ideas also
please message me!
View attachment KRSocialSystem.js
Last edited by a moderator:

