KMS_AltGauge on custom menus (e.g. GALV_BustMenu and YEP_StatusMenuCore)

JojoLaVache

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The title says all, I guess. I'm using KMS_AltGauge on MV for better_looking gauges, but even though I know it only covers HP, MP, TP and EXP, it doesn't even cover every instance of them.

Case in point, YEP_StatusMenuCore. I do expect the Parameters gauges to be left as such, but not the EXP gauge from the General command, as you can see in that picture:

1587388780862.png
The same applies to GALV_BustMenu if you enabled the EXP bar (pictured here above the characters' heads):
1587389313396.png
I guess I can add gauges by modifying the plugin itself, but I don't know how.
 

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xabileug

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find the draw gauge function. make sure that window uses the modified function.
 

JojoLaVache

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@migidu I tried copy-pasting bits of code from KMS_AltGauge, but perhaps because I have NO IDEA how JS works inside plugins, it either:
  1. changes absolutely nothing;
  2. reverts to the menu style without GALV's plugin;
  3. crashes the game when I enter the menu.
What function should I pick, and why?
 

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