KMS_AltGauge on custom menus (e.g. GALV_BustMenu and YEP_StatusMenuCore)

JojoLaVache

Easily distracted
Veteran
Joined
Mar 26, 2020
Messages
45
Reaction score
29
First Language
French
Primarily Uses
RMMV
The title says all, I guess. I'm using KMS_AltGauge on MV for better_looking gauges, but even though I know it only covers HP, MP, TP and EXP, it doesn't even cover every instance of them.

Case in point, YEP_StatusMenuCore. I do expect the Parameters gauges to be left as such, but not the EXP gauge from the General command, as you can see in that picture:

1587388780862.png
The same applies to GALV_BustMenu if you enabled the EXP bar (pictured here above the characters' heads):
1587389313396.png
I guess I can add gauges by modifying the plugin itself, but I don't know how.
 

Attachments

xabileug

Veteran
Veteran
Joined
Jul 1, 2014
Messages
120
Reaction score
29
find the draw gauge function. make sure that window uses the modified function.
 

JojoLaVache

Easily distracted
Veteran
Joined
Mar 26, 2020
Messages
45
Reaction score
29
First Language
French
Primarily Uses
RMMV
@migidu I tried copy-pasting bits of code from KMS_AltGauge, but perhaps because I have NO IDEA how JS works inside plugins, it either:
  1. changes absolutely nothing;
  2. reverts to the menu style without GALV's plugin;
  3. crashes the game when I enter the menu.
What function should I pick, and why?
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,853
Messages
1,016,990
Members
137,562
Latest member
tamedeathman
Top