castiger

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A retro style rogue like line of sight system for RPG Maker MV and MZ.


Features:
Setting maps you want it to be active on.
Setting the default vision range of those maps.
Overriding vision range if the default range is shorter, for items such as flashlights or torches.
Can add or remove maps, and change their settings mid game with the script calls and plugin commands.
More to be added soon, make suggestions!


Line of sight is based on the tops of the A4 wall tiles.

Plugin Command: KoTCRoguelikeVisionOverride
Script Call: KoTCRoguelikeVisionOverride(range); 10 max. 0 for disabled.

Usually for when one wants an item such as a torch or lantern to light
a dark area, is overridden by maps currently set range if it is greater.



Plugin Command: KoTCRoguelikeVisionAddMap
Script Call: KoTCRoguelikeVisionAddMap(mapid, visionrange);

Adds map to have vision rules for when next visited.



Plugin Command: KoTCRoguelikeVisionRemoveMap
Script Call: KoTCRoguelikeVisionRemoveMap(mapid, visionrange);

Removes map from vision rules for when next visited.


Terms of Usage: Free to use for commercial and non commercial use as long as you credit me. If you were to make a game commercially with my script id appreciate it if you messaged me about it.


Change Log:
V1 Released
 

castiger

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V1.31 Smoothed Out Transitions Between Maps, Smoothed out Command functionality
 

castiger

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V1.311 Fixed minor issue with commands.
 

orange~

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This looks amazing! I have a couple of game concepts in my mind, one of them is more of a roguelike. If I decide to start the development with that particular project, I'm sure to remember this one.
 

castiger

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Thank you!
If you ever do decide to make such a game with the roguelike line of sight, it would be nice to see it. :)
 

castiger

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V1.312 Fixed crash on map edge that i hope no one discovered
 

TenTranVN

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I really like it <3
 

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I think after I get this game done, I'm going to take a long vacation from game development. It feels great to see the coding skills get better and it is fun - but god it is also so exhausting.
Just advertising that I released version 0.9 of my game yesterday, for feedback purposes. My first game or creative endeavor ever :D Would be cool if someone tries it out!
An overall view of my full set of sprites so far, this was really fun to work in this past year! :kaopride:
1653056206274.png

Even though the game is cancelled, I'm still doing art in my spare time and seeing how it'd look.

It's a lot of fun. Wish I could be an artist!

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