Kread-EX - Animated Battler "Speed" issue.

Discussion in 'RGSSx Script Support' started by Hiek, Sep 13, 2013.

  1. Hiek

    Hiek Creator Veteran

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    I been using Kread-EX's Animated Battler for while now and I noticed that the enemies attack too fast.
    I tried using Yanfly's Ace Engine (Animation Speed), and I also tried Ace Battle Engine's "AUTO_FAST" which makes message not wait.

    The enemies attack before the actor's "attack" animation finishes which causes the animation to force finish.

    Also, when 2 or more enemies attack the same target, your character gets stuck in a damage "frame" untill all the enemies are done attacking.

    Yes, I've tried using "No Loop" and also "Wait" in my "Damage" animation they all do the same or they repeat too fast.
     
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  2. Hiek

    Hiek Creator Veteran

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    I didn't realize how long it's been since I asked for help.

    BUMP.
     
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