RPG Maker Forums

Hey all,

I've recently been playing around with a lot of YEA and Kread-Ex scripts and am currently working on a system that I like. Basically, players can equip items to actors (via the Accessory slot) to use them in battle. Items also have Charges (allowing them to be used multiple times). However, an odd thing happens: when I use an item, the item is able to have 0, and even negative, charges and still be equipped/usable. This king of goes against how the system should work and is a bit of a problem...

Example:

I'll attach a copy of my project so that it can be seen in action/all scripts can be seen. There's some instructions though:

Talk to the shadow to get the items.
Equip the Heal Vial to the actor.
Talk to the old man to start battle

Use equipped Health Vial x times.

Project:

http://www.mediafire.com/download/av9l8am4s5jxdvf/Project%20SIN2.rar

Any help is appreciated. Thanks.

Latest Threads

Latest Posts

Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

Forum statistics

Threads
106,040
Messages
1,018,472
Members
137,822
Latest member
madelbylz
Top