- Joined
- Jul 7, 2020
- Messages
- 39
- Reaction score
- 26
- First Language
- Swedish
- Primarily Uses
- RMMV
Latest update (see end of thread): a short video demonstrating the visible view cone, that highlights map squares where a character could see another character. (No new downloads yet.)
This is a tiny thing, but putting it here in case it's of interest. (This functionality may be provided by some other plugin, I don't know.)
DESCRIPTION
Call within an event's script condition with
where n is the range. Returns true if the player is within n squares of the
current event. (You can call it with any event ID, of course.)
TERMS OF USE
Do whatever you like with it.
COMPATIBILITY
Doesn't override anything so should be compatible with everything.
No dependencies.
This is a tiny thing, but putting it here in case it's of interest. (This functionality may be provided by some other plugin, I don't know.)
DESCRIPTION
Call within an event's script condition with
JavaScript:
this.playerInRange(this.eventId(), n)
where n is the range. Returns true if the player is within n squares of the
current event. (You can call it with any event ID, of course.)
TERMS OF USE
Do whatever you like with it.
COMPATIBILITY
Doesn't override anything so should be compatible with everything.
No dependencies.
Last edited: