- Joined
- May 9, 2013
- Messages
- 58
- Reaction score
- 9
- First Language
- English
- Primarily Uses
I'm currently using a laptop to use MV and I noticed that I lag during playtesting when I use my battery as power. I tried setting my power option to "High Performance" but the lag remains and leaves me at about 30FPS. From there, I checked with all the other power options and it stays that way when I'm on battery. However, plugging in the laptop instantly boosts my FPS to near-constant 60FPS whether I'm on "Power Saver", "Balanced", "Gaming", or "High Performance".
I've seen replies telling that putting your laptop on "High Performance" can remedy this situation, but it doesn't work with me. I've tried checking with a new project and it also drops to 30FPS as well even on "High Performance". Likewise, plugging my laptop in puts it to near 60FPS.
The game I'm playtesting is at 1008 x 576 size, just to put it there as it may be useful info. Also, since I've checked on a new project, I doubt it's related to events/parallel processes causing the lag as the game's pretty much empty of those at that point.
I've seen replies telling that putting your laptop on "High Performance" can remedy this situation, but it doesn't work with me. I've tried checking with a new project and it also drops to 30FPS as well even on "High Performance". Likewise, plugging my laptop in puts it to near 60FPS.
The game I'm playtesting is at 1008 x 576 size, just to put it there as it may be useful info. Also, since I've checked on a new project, I doubt it's related to events/parallel processes causing the lag as the game's pretty much empty of those at that point.
