Large Battler Screen Panning

Otakuhn

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When you fight a big enemy you would think that you would be able to see the head or the extent of there size but sometimes it gets cutoff , so I was thinking what if the screen pans to the top of the said battler before they attack to make the battle more impactful . So simply the battle pans to there head before they attack back , I would think this would be not the hardest to script , but im not a scripter so I am unsure . Thanks  ahead of time for any help that you can give.
 

Tsukihime

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Are you using any battle plugins? For example yanfly's action sequences support camera moving.
 

Otakuhn

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I am using all of yanflys plugins including that one , so yes ... might you be inclined to help me make such a action sequence? Thanks in advanced!
 

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