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- Mar 11, 2018
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- RMMV
Hey people, so basically I'm starting a my first large scale project in mv. I'm looking to make a large map that's broken into 9/10 big areas, that will have quest item to find, puzzles to that progress the main story, upgrade items, etc. Where is a good place to start? I've done some drawings to get the layout of the areas but could do with some input from people with more experience. Below are a few other questions I have if anyone can help.
What size maps would you recommend? I want to have enough packed in that the player wants to spend time looking for hidden item but at the same time I don't want it to look or feel to over crowded.
Whe it come to building a map Where's a good place to start?
Any tips on how to make the different areas feel different from each other?
Any tips or advice would be welcome, thank you
What size maps would you recommend? I want to have enough packed in that the player wants to spend time looking for hidden item but at the same time I don't want it to look or feel to over crowded.
Whe it come to building a map Where's a good place to start?
Any tips on how to make the different areas feel different from each other?
Any tips or advice would be welcome, thank you


