Large Sideview Enemies help

Granas3

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sideview.png

My problem is thus; Large enemies in the sideview battle system (such as EvilGod etc) appear too high up on the screen. Is there any way to make their bases lower down, possibly under the battle menu so that their tops don't get cut off? I am using Yanfly's battle engine as well as a 16:9 resolution. I have tried adding the anchor tag to the enemy, but I guess that only works for characters?
 

Fernyfer775

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I too had this problem (with more than one enemy sprite), so I went in and cropped the sizes down a notch in a photo editor program. 
 

Granas3

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See, ideally, I'd just have its base beneath the menu/status window, filling more of the available screen space
 

Snuffy

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I've also noticed that with MV's increased resolution (extending the screen size to HD) and the YEP plugins, all my enemies are being placed very high on the battle system, despite their locations plotted on the troop screen.  Not just big enemies, but even small ones are way at the top of the screen, even if only one or two of them.  Any insight into adjusting this placement would be greatly appreciated (brand new guy here, could be something really simple in which I am ignorant of.)  Thanks.
 

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