- Joined
- Apr 30, 2021
- Messages
- 5
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- English
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- RMMV
I'm trying to replace the small chibi SV battler with a single large static pic that will take up like 1/3 of the game screen. Kinda like the gameboy Pokemon battle style.
The battler static pic will also change depending on what actions are taken by the character and what state they are in. Namely, when attacking, guarding, poisoned (or just debuffed), Low HP, and downed. All in all 6 pictures including idle stance.
I tried to impose the images on the 9x6 sprite battlersheet but the image size would be too large. Was wondering if anything else can be done.
Also I'm quite new to rpg maker, so pardon me if I can't grasp the coding part of the software right away.
The battler static pic will also change depending on what actions are taken by the character and what state they are in. Namely, when attacking, guarding, poisoned (or just debuffed), Low HP, and downed. All in all 6 pictures including idle stance.
I tried to impose the images on the 9x6 sprite battlersheet but the image size would be too large. Was wondering if anything else can be done.
Also I'm quite new to rpg maker, so pardon me if I can't grasp the coding part of the software right away.