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- Nov 27, 2017
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Hello everyone, I was rather hoping not to have to ask, but after ages of searching I still haven't found a simple answer to my problem. I'd be extremely grateful for any help.
My problem is as follows: I have an event that is copied through out my game on every map, it's event ID is 1. Let's call it EV1. I have a common Event that calls EV1 to players current location. The problem is EV1 will often need to go on top of events with images as the player does go over them rather often. That is when I realised something unfortunate. Because of how the Events work in MV, Events with higher IDs will go on top of the event meaning I can't see it but I can interact with it. Now I could just change the ID of EV1 to a higher number. The problem is whatever the ID I use, it must be usable for each of the maps meaning it must be consistent no matter the amount of events on that particular map. So I couldn't change it to EV20 just in case I would need more or less events on that particular map.
So basically I would need either some way to get around this or someway to change the ordering system of Events on mv.
My problem is as follows: I have an event that is copied through out my game on every map, it's event ID is 1. Let's call it EV1. I have a common Event that calls EV1 to players current location. The problem is EV1 will often need to go on top of events with images as the player does go over them rather often. That is when I realised something unfortunate. Because of how the Events work in MV, Events with higher IDs will go on top of the event meaning I can't see it but I can interact with it. Now I could just change the ID of EV1 to a higher number. The problem is whatever the ID I use, it must be usable for each of the maps meaning it must be consistent no matter the amount of events on that particular map. So I couldn't change it to EV20 just in case I would need more or less events on that particular map.
So basically I would need either some way to get around this or someway to change the ordering system of Events on mv.


