Learn Skill Shop

kanis999

Veteran
Veteran
Joined
Mar 12, 2014
Messages
114
Reaction score
26
First Language
English
The problem was the common event call being made from a skill.

If it were an event common event call, the problem doesn't occur.

Get the latest copy and you should be able to use your skills without having to create an empty common event.
That's awesome! We're good, thanks a lot.
 
Joined
Jul 17, 2015
Messages
586
Reaction score
316
First Language
English
Primarily Uses
Is it possible to use this system to have two spells learned with each "item"?

I'm trying to implement a system where each spell comes in two versions that you learn from the same purchase. I have both versions of the spell set as <buyable> in the character's class's skill list and both skills are listed as <buy skill: x> in the item's notetag, but only the first spell is given to the character.

Edit: Nevermind. Poked around with the script and figured out a solution for my needs.
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,860
Messages
1,017,040
Members
137,569
Latest member
Shtelsky
Top