~Skills Request For LeTBS~
Good morning/evening to everyone. This is a bit long request. I promise to donate some cash that I can to Lecode and his amazing plugin when my game is finish. I'm trying to execute these skills but I hope anyone can teach me how to implement these skills. I will greatly appreciate it and I will credit you properly in the game.
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(1) Summon Requirement
Info: Ally A must be summoned in the battle field first before the player can summon Ally B. Same goes to Enemies.
(2) Skill Requirement
Info: Similar to Summon Requirement but instead of summoning the player must cast Skill A first to be able to cast Skill B.
(3) Transform Skill
Info: Using this skill to target, it will transform into something else (different actor or enemy). The affected target will return to the original form for an x amount of turns. A Boss enemy cannot be affected by this skill.
(4) Cooperative Skill
Info: Ally A and Ally B must be near from each other to execute this skill. They must be in the battle field together. Enemies can use this kind of skill too.
(5) Combo Skill
Info: If this skill is cast to a target, a combo skill of that target will be activated if he has such combo else it will do nothing.
(6) Reverse Effect Skill
Info: If an ally uses this skill to himself and when an enemy attacks him, the ally will be healed instead and the enemy will get the HP damage. It will last for an x amount of turns.
(7) Bomb Explode When Hit Skill
Info: When an ally or enemy throws a bomb skill, that bomb will stay in a particular area and it will only explode when hit or touch by anyone.
(8) Self Sabotage Skill
Info: If the player damage himself using this skill, a hidden skill will activate and can be use for x amount of turns if there's a hidden skill else it can do nothing.
(9) Mirror/Reflection Skill
Info: Using this skill you can duplicate an ally or enemy for an x amount of turns. The duplicate will gone after the specified turns. Their HP will also divide in half based on the user's HP. Cannot be use to Boss.
Ex. If the user of the skill has 60 HP, the duplicate will have a 30 HP and the user will also have 30 HP.
(10) Share Divide Skill
Info: using this skill to ally, Ally A and Ally B will have the same HP. The target will copy the HP of the user.
Ex. If the user of the skill has 35 HP but the target has 20 HP, the target now has 35 HP same.
(11) Steal Skill
Info: Using this skill, an ally or enemy can steal a skill from the target randomly. Now, the stolen skill will be disabled or hidden and it cannot be used for x amount of turns.
Ex. If the user of the skill stole "Fire Punch" from the target that has that skill, the target cannot use Fire Punch for 3 turns but the user now has Fire Punch skill.
Fire Punch skill will be enabled and can be used again by the target after the specified turns.
(12) Confusion Skill
Info: If the user of this skill uses it to a target, that target will attack anyone (ally or enemy) near him. It will last for x amount of turns.
(13) Teleport User or Target Skill
Info: If the user uses this skill to himself or to a target, he or that target will be teleported to a desired location within the range or scope of that skill.
(14) Immune Target Skill
Info: If the user uses this skill to himself or to a target, he or that target will be immune to poison or fire or any effects.
(15) Negate Mark Attack Skill
Info: If an ally or enemy stepped inside this mark skill, the attack will negate and goes back to the attacker. Meaning the attack will return to the caster.
(16) Stop Movement Mark Skill
Info: When an ally stepped inside this mark, he will stop on moving or his movement points will become 0 for an x amount of turns, in short he cannot move. He can move after the specified turns.
(17) Cheer Up! Skill
Info: Using this skill to target, that target will increase its attack (or any parameters) for x amount of turns.
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Those are the skills that I can think of right now that I want to implement in my game. Even though I am requesting these, I'm also trying to make it work but hope you can help me.
Right now the skills that I managed to make are:
-Drain Blood
-Wild Steps
-Uproar
-Root Trap
-Wooden Wall
-Wild Smash
-Fathal Shot
These are just basic skills that I studied with the demo.
I hope Lecode can help or anyone that has more advance knowledge in JavaScript using LeTBS. Thank you so much.
Here's a screenshot of my project using LeTBS ~ Naya Tactics.
~cm