Gotcha, thank you for sharing. I don't intend to have random battles anyways so that part won't be an issue for me. In my game, most maps are cut into 25x15 tile pieces. So basically a dungeon or forest or w/e might be 75x45 for example, but cut into 9 (3x3) smaller 25x15 maps that link together, each w/ their own separate encounters and stuff. Also, from what we know so far of v0.8, do you think that will better support a "seamless" transition? Or no different from v0.77?